好记性不如烂笔头
1.什么是Socket
2.Socket通信模型:
第一步:服务端监听某个端口
第二步:客户端向服务端地址和端口发起Socket请求
第三步:服务器接收连接请求后创建Socket连接,并维护这个连接队列
第四步:客户端和服务端就建立起了双工同信,客户端与服务端就可以实现彼此发送消息
3.服务端代码的实现
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
namespace Server
{
class Program
{
static Socket ReceiveSocket;
static void Main(string[] args)
{
int port = 8885;
IPAddress ip = IPAddress.Any; // 侦听所有网络客户接口的客活动
ReceiveSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);//使用指定的地址簇协议、套接字类型和通信协议 <br> ReceiveSocket.SetSocketOption(SocketOptionLevel.Socket,SocketOptionName.ReuseAddress,true); //有关套接字设置
IPEndPoint endPoint = new IPEndPoint(ip, port);
ReceiveSocket.Bind(new IPEndPoint(ip, port)); //绑定IP地址和端口号
ReceiveSocket.Listen(10); //设定最多有10个排队连接请求
Console.WriteLine("建立连接");
Socket socket = ReceiveSocket.Accept();
byte[] receive = new byte[1024];
socket.Receive(receive);
Console.WriteLine("接收到消息:" + Encoding.ASCII.GetString(receive));
byte[] send = Encoding.ASCII.GetBytes("Success receive the message,send the back the message");
socket.Send(send);
Console.WriteLine("发送消息为:" + Encoding.ASCII.GetString(send));
Console.ReadLine();
}
}
}
4.客户端代码的实现
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
namespace Client
{
class Program
{
// 1:建立一个Socket对像;
//2:用socket对像的Connect()方法以上面建立的EndPoint对像做为参数,向服务器发出连接请求;
//3:如果连接成功,就用socket对像的Send()方法向服务器发送信息;
//4:用socket对像的Receive()方法接受服务器发来的信息 ;
//5:通信结束后一定记得关闭socket;
static Socket ClientSocket;
static void Main(string[] args)
{
String IP = "127.0.0.1";
int port = 8885;
IPAddress ip = IPAddress.Parse(IP); //将IP地址字符串转换成IPAddress实例
ClientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);//使用指定的地址簇协议、套接字类型和通信协议
IPEndPoint endPoint = new IPEndPoint(ip, port); // 用指定的ip和端口号初始化IPEndPoint实例
ClientSocket.Connect(endPoint); //与远程主机建立连接
Console.WriteLine("开始发送消息");
var a= Console.ReadLine();
byte[] message = Encoding.ASCII.GetBytes(a); //通信时实际发送的是字节数组,所以要将发送消息转换字节
ClientSocket.Send(message);
Console.WriteLine("发送消息为:" + Encoding.ASCII.GetString(message));
byte[] receive = new byte[1024];
int length = ClientSocket.Receive(receive); // length 接收字节数组长度
Console.WriteLine("接收消息为:" + Encoding.ASCII.GetString(receive));
ClientSocket.Close(); //关闭连接
}
}
}