结构体指针
通过指针访问结构体中的成员
利用操作符->
可以通过结构体指针访问结构体属性。
#include <iostream>
#include <string>
using namespace std;
struct Student {
string name;
int age;
int score;
};
int main(){
struct Student s = { "Mike",18,100 };
struct Student* p = &s;
cout << "name" << p->name
<< "age" << p->age
<< "score" << p->score << endl;
system("pause");
return 0;
}
结构体函数
将结构体作为参数向函数中传递,值传递与地址传递。
#include <iostream>
#include <string>
using namespace std;
struct Student {
string name;
int age;
int score;
};
void printStudent(struct Student s) {
cout << "name" << s.name
<< "age" << s.age
<< "score" << s.score << endl;
}
void printStudent1(struct Student *p) {
cout << "name" << p->name
<< "age" << p->age
<< "score" << p->score << endl;
}
int main(){
struct Student s = { "Mike",18,100 };
struct Student s1 = { "Jack",19,99 };
printStudent(s);
struct Student* p = &s1;
printStudent1(p);
system("pause");
return 0;
}