-- 跳转场景
local StartScene = require("app.views.StartScene")
local StartScene = require("app.views.StartScene")
local trans = cc.TransitionPageTurn:create(1,StartScene.create(),false)
或local trans=Game.create()
cc.Director:getInstance():replaceScene(trans)
开始场景都写
local MainScene= class("MainScene",function ( )
return cc.Scene:create();
end)
function MainScene.create( )
local scene = cc.Scene:create();
-- local scene = cc.MainScene.new()
scene:addChild(MainScene:createLayer())