多线程TCP编程:
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netint/ip.h>
#include <errno.h>
#include <pthread.h>
void usage(char *s)
{
printf("%s serv_ip serv_port",s);
printf("\n\t serv_ip: server ip address");
printf("\n\t serv_port: server port(>5000)\n\t");
}
#define SERV_PORT 5001
#define SERV_IP_ADDR "192.168.7.246" //服务器地址
#define BACKLOG 5 //backlog同时允许几路客户端和服务器进行正在连接的过程(正在三次握手)一般填5,测试得知,ARM最大为8
#define QUIT_STR "quit"
int main(int argc,char **argv)
{
int fd =-1;
short port;
struct socke_in sin;
if(argc != 3)
{
usage(argv[0]);
exit(1);
}
port = atoi(argv[2]);
if(port<5000)
{
usage(argv[0]);
exit(1);
}
/*1.创建socket fd*/
if((fd = socket(AF_INET,SOCK_STREAM,0))<0)
{
perror("socket");
exit(1);
}
/*优化4:允许绑定地址快速重用*/
int b_reuse = 1;
setsockopt(fd,SOL_SOCKET,SO_REUSEADDR,&b_reuse,sizeof(int));
/*2绑定*/
/*2.1填充struct sockaddr_in结构体变量*/
bzero(&sin,sizeof(sin));
sin.sin_family = AF_INET; //IPV4
sin.sin_port = htons(port); //网络字节序的端口号
/*优化1:让服务器程序能绑定在任意的IP上*/
#if 1
sin.sin_addr.s_addr = hton1(INADDY_ANY); //点分形式的IP地址,结果为#32整数
#else
if(inet_pton(AF_INET,argv[1],(void *)&sin.sin_addr.s_addr)!=1)
{
perror("inet_pton");
exit(1);
}
#endif
/*2.2绑定*/
if(bind(fd,(struct sockaddr *)&sin,sizeof(sin)) < 0 )
{
perror("bind");
exit(1);
}
//如果是IPV6编程呢个,要使用struct sockaddr_in6结构体(详细情况请参考man 7 ipv6 ),通常更通用的方法可以通过struct sockaddr_storage来编程
/*3.调用listen()把主动套接字变成被动套接字*/
if(listen(fd,BACKLOG)<0)
{
perror("listen");
exit(1);
}
/*4.阻塞等待客户端连接请求*/
/*优化3:用多进程/多线程处理已经建立好连接的客户端数据*/
pthread_t tid;
struct sockaddr_in cin;
socklen_t addrlen = sizeof(cin);
while(1){
if((newfd = accept(fd,(struct sockaddr *)&cin,&addrlen))< 0)
{
perror("accept");
exit(1);
}
char ipv4_addr[16];
if(!inet_ntop(AF_INET,(void * )&cin.sin_addr,ipv4_addr,sizeof(cin))){
perror("inet_ntop");
exit(1);
}
printf("client(%s:%d) is connected!",ipv4_addr,htons(cin.sin_port));
pthread_create(&tid,NULL,(void *)cli_data_handle,(void *)&newfd);
}
close(fd);
return 0;
}
void cli_data_handle(void * arg)
{
int newfd = *(int *)arg;
printf("handler thread: newfd = %d\n",newfd);
int ret = -1;
char buf[BUFSIZ];
while(1){
bzero(buf,BUFSIZ);
do{
ret = read(newfd,buf,BUFSIZ-1);
}while(ret<0 &&EINTR == errno);
if(ret < 0)
{
perror("read");
exit(1);
}
if(!ret) //对方已关闭
{
break;
}
}
}
多进程TCP:
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netint/ip.h>
#include <errno.h>
#include <pthread.h>
void usage(char *s)
{
printf("%s serv_ip serv_port",s);
printf("\n\t serv_ip: server ip address");
printf("\n\t serv_port: server port(>5000)\n\t");
}
#define SERV_PORT 5001
#define SERV_IP_ADDR "192.168.7.246" //服务器地址
#define BACKLOG 5 //backlog同时允许几路客户端和服务器进行正在连接的过程(正在三次握手)一般填5,测试得知,ARM最大为8
#define QUIT_STR "quit"
void cli_data_handle(void *arg);
void sig_child_hanle(int signo)
{
if(SIGCHLD == signo)
{
waitpid(-1,NULL,WNOHANG);
}
}
int main(int argc,char **argv)
{
int fd =-1;
short port;
struct socke_in sin;
signal(SIGCHLD,sig_child_handle);
if(argc != 3)
{
usage(argv[0]);
exit(1);
}
port = atoi(argv[2]);
if(port<5000)
{
usage(argv[0]);
exit(1);
}
/*1.创建socket fd*/
if((fd = socket(AF_INET,SOCK_STREAM,0))<0)
{
perror("socket");
exit(1);
}
/*优化4:允许绑定地址快速重用*/
int b_reuse = 1;
setsockopt(fd,SOL_SOCKET,SO_REUSEADDR,&b_reuse,sizeof(int));
/*2绑定*/
/*2.1填充struct sockaddr_in结构体变量*/
bzero(&sin,sizeof(sin));
sin.sin_family = AF_INET; //IPV4
sin.sin_port = htons(port); //网络字节序的端口号
/*优化1:让服务器程序能绑定在任意的IP上*/
#if 1
sin.sin_addr.s_addr = hton1(INADDY_ANY); //点分形式的IP地址,结果为#32整数
#else
if(inet_pton(AF_INET,argv[1],(void *)&sin.sin_addr.s_addr)!=1)
{
perror("inet_pton");
exit(1);
}
#endif
/*2.2绑定*/
if(bind(fd,(struct sockaddr *)&sin,sizeof(sin)) < 0 )
{
perror("bind");
exit(1);
}
//如果是IPV6编程呢个,要使用struct sockaddr_in6结构体(详细情况请参考man 7 ipv6 ),通常更通用的方法可以通过struct sockaddr_storage来编程
/*3.调用listen()把主动套接字变成被动套接字*/
if(listen(fd,BACKLOG)<0)
{
perror("listen");
exit(1);
}
/*4.阻塞等待客户端连接请求*/
# if 0
/*优化3:用多进程/多线程处理已经建立好连接的客户端数据*/
pthread_t tid;
struct sockaddr_in cin;
socklen_t addrlen = sizeof(cin);
while(1){
pid_t pid = -1;
if((newfd = accept(fd,(struct sockaddr *)&cin,&addrlen))< 0)
{
perror("accept");
exit(1);
}
char ipv4_addr[16];
if(!inet_ntop(AF_INET,(void * )&cin.sin_addr,ipv4_addr,sizeof(cin))){
perror("inet_ntop");
exit(1);
}
printf("client(%s:%d) is connected!",ipv4_addr,htons(cin.sin_port));
pthread_create(&tid,NULL,(void *)cli_data_handle,(void *)&newfd);
}
#else
struct sockaddr_in cin;
socklen_t addrlen = sizeof(cin);
while(1){
if ((newfd = accept(fd,(struct sockaddr *)&cin,&addrlrn))<0){
perror("accept");
break;
}
/*创建一个子进程用于处理已建立连接的客户的交流数据*/
if((pid = fork()) < 0)
{
perror("fork");
break;
}
if(0 == pid)//子进程
{
close(fd);
char ipv4_addr[16];
if(!inet_ntop (AF_INET,(void *)&cin.sin_addr,ipv4_addr,sizeof(cin)))
{
perror("inet_ntop");
exit(1);
}
printf("client(%s:%d) is connected!\n",ipv4_addr,ntohs(cin.sin_port));
cli_data_handle(&newfd);
return 0;
}else{
//实际上此处pid>0,父进程中
close(newfd);
}
}
#endif
close(fd);
return 0;
}
void cli_data_handle(void * arg)
{
int newfd = *(int *)arg;
printf("handler thread: newfd = %d\n",newfd);
int ret = -1;
char buf[BUFSIZ];
while(1){
bzero(buf,BUFSIZ);
do{
ret = read(newfd,buf,BUFSIZ-1);
}while(ret<0 &&EINTR == errno);
if(ret < 0)
{
perror("read");
exit(1);
}
if(!ret) //对方已关闭
{
break;
}
}
}