分别属于cv2 和 skimage连个库
先来看函数的源代码的解释:
def find_contours(array, level,
fully_connected='low', positive_orientation='low'):
"""Find iso-valued contours in a 2D array for a given level value.
Uses the "marching squares" method to compute a the iso-valued contours of
the input 2D array for a particular level value. Array values are linearly
interpolated to provide better precision for the output contours.
Parameters
----------
array : 2D ndarray of double
Input data in which to find contours.
level : float
Value along which to find contours in the array.
fully_connected : str, {'low', 'high'}
Indicates whether array elements below the given level value are to be
considered fully-connected (and hence elements above the value will
only be face connected), or vice-versa. (See notes below for details.)
positive_orientation : either 'low' or 'high'
Indicates whether the output contours will produce positively-oriented
polygons around islands of low- or high-valued elements. If 'low' then
contours will wind counter- clockwise around elements below the
iso-value. Alternately, this means that low-valued elements are always
on the left of the contour. (See below for details.)
Returns
-------
contours : list of (n,2)-ndarrays
Each contour is an ndarray of shape ``(n, 2)``,
consisting of n ``(row, column)`` coordinates along the contour.
Notes
-----
The marching squares algorithm is a special case of the marching cubes
algorithm [1]_. A simple explanation is available here::
http://www.essi.fr/~lingrand/MarchingCubes/algo.html
There is a single ambiguous case in the marching squares algorithm: when
a given ``2 x 2``-element square has two high-valued and two low-valued
elements, each pair diagonally adjacent. (Where high- and low-valued is
with respect to the contour value sought.) In this case, either the
high-valued elements can be 'connected together' via a thin isthmus that
separates the low-valued elements, or vice-versa. When elements are
connected together across a diagonal, they are considered 'fully
connected' (also known as 'face+vertex-connected' or '8-connected'). Only
high-valued or low-valued elements can be fully-connected, the other set
will be considered as 'face-connected' or '4-connected'. By default,
low-valued elements are considered fully-connected; this can be altered
with the 'fully_connected' parameter.
Output contours are not guaranteed to be closed: contours which intersect
the array edge will be left open. All other contours will be closed. (The
closed-ness of a contours can be tested by checking whether the beginning
point is the same as the end point.)
Contours are oriented. By default, array values lower than the contour
value are to the left of the contour and values greater than the contour
value are to the right. This means that contours will wind
counter-clockwise (i.e. in 'positive orientation') around islands of
low-valued pixels. This behavior can be altered with the
'positive_orientation' parameter.
The order of the contours in the output list is determined by the position
of the smallest ``x,y`` (in lexicographical order) coordinate in the
contour. This is a side-effect of how the input array is traversed, but
can be relied upon.
.. warning::
Array coordinates/values are assumed to refer to the *center* of the
array element. Take a simple example input: ``[0, 1]``. The interpolated
position of 0.5 in this array is midway between the 0-element (at
``x=0``) and the 1-element (at ``x=1``), and thus would fall at
``x=0.5``.
This means that to find reasonable contours, it is best to find contours
midway between the expected "light" and "dark" values. In particular,
given a binarized array, *do not* choose to find contours at the low or
high value of the array. This will often yield degenerate contours,
especially around structures that are a single array element wide. Instead
choose a middle value, as above.
References
----------
.. [1] Lorensen, William and Harvey E. Cline. Marching Cubes: A High
Resolution 3D Surface Construction Algorithm. Computer Graphics
(SIGGRAPH 87 Proceedings) 21(4) July 1987, p. 163-170).
Examples
--------
>>> a = np.zeros((3, 3))
>>> a[0, 0] = 1
>>> a
array([[ 1., 0., 0.],
[ 0., 0., 0.],
[ 0., 0., 0.]])
>>> find_contours(a, 0.5)
[array([[ 0. , 0.5],
[ 0.5, 0. ]])]
"""
参数介绍:
-
array:这就是要输入的照片,,直接cv2.imread(name,0)读进来就能用。0的意思是读成灰度图
-
level:直译就是水平,当我用0.5的时候能探测出几百个,当我用1的时候有几十个,当我用10的时候有4个,100的时候只有两个。
一个颜色就是一个结果,越来越少对不对, -
fully_connected:只能选low和high,这个参数解释的有点复杂,这个图是上面那个参数为1的时候,有好多的,当为high的时候检查出来的多一些,当为low的时候,斜着的挨着进的那些更容易合并到一起,建议用low,low就是默认的。可以不管这一项。
low:
high: -
positive_orientation 这个应该没啥用,我也不知道。。求教
def findContours(image, mode, method):
这个cv2中的这个对函数的解释,就是没在这解释,
-
image这个参数上面的第一个参数一样,单通道图像矩阵,可以是灰度图,但更常用的是二值图像,一般是经过Canny、拉普拉斯等边缘检测算子处理过的二值图像
-
mode:定义轮廓的检索模式:
CV_RETR_EXTERNAL:只检测最外围轮廓,包含在外围轮廓内的内围轮廓被忽。
CV_RETR_LIST :检测所有的轮廓,包括内围、外围轮廓,但是检测到的轮廓不建立等级关系,彼此之间独立,没有等级关系,这就意味着这个检索模式下不存在父轮廓或内嵌轮廓, 所以hierarchy向量内所有元素的第3、第4个分量都会被置为-1。
CV_RETR_CCOMP :检测所有的轮廓,但所有轮廓只建立两个等级关系,外围为顶层,若外围 内的内围轮廓还包含了其他的轮廓信息,则内围内的所有轮廓均归属于顶层 。
CV_RETR_TREE: 检测所有轮廓,所有轮廓建立一个等级树结构。外层轮廓包含内层轮廓,内
层轮廓还可以继续包含内嵌轮廓。RETR_LIST 从解释的角度来看,这中应是最简单的。它只是提取所有的轮廓,而不去创建任何父子关系。
RETR_EXTERNAL 如果你选择这种模式的话,只会返回最外边的的轮廓,所有的子轮廓都会被忽略掉。
RETR_CCOMP 在这种模式下会返回所有的轮廓并将轮廓分为两级组织结构。
RETR_TREE 这种模式下会返回所有轮廓,并且创建一个完整的组织结构列表。它甚至会告诉你谁是爷爷,爸爸,儿子,孙子等 -
method:
CV_CHAIN_APPROX_NONE:保存物体边界上所有连续的轮廓点到contours向量内
CV_CHAIN_APPROX_SIMPLE :仅保存轮廓的拐点信息,把所有轮廓拐点处的点保存入contours 向量内,拐点与拐点之间直线段上的信息点不予保留
CV_CHAIN_APPROX_TC89_L1,CV_CHAIN_APPROX_TC89_KCOS:使用teh-Chinl chain 近 似算法