const glCanvas = document.getElementById('glCanvas');const gl = glCanvas.getContext('webgl');let r =0.0;let g =0.0;let b =0.0;functionrender(){
r =(r +0.01)%1.0;
g =(g +0.05)%1.0;
b =(b +0.02)%1.0;
gl.clearColor(r, g, b,1.0);
gl.clear(gl.COLOR_BUFFER_BIT);requestAnimationFrame(render);}render();