import java.awt.*;
import javax.swing.*;
public class BallGame extends JFrame {
/**
* @Fields serialVersionUID: TODO
*/
private static final long serialVersionUID = -3833381305019316572L;
Image ball = Toolkit.getDefaultToolkit().getImage("images/ball.png");
Image desk = Toolkit.getDefaultToolkit().getImage("images/desk.jpg");
double x = 100;//小球的横坐标
double y = 100;//小球的纵坐标
boolean right = true;
//画窗口的方法
public void paint(Graphics g) {
g.drawImage(desk,0,0,null);
g.drawImage(ball,(int)x,(int)y,null);
if (right) {
x = x + 10;
}else {
x = x - 10;
}
if (x > 856 - 40 - 30) {//854是窗口的宽度,40是桌子边框宽度,30是小球的直径
right = false;
}
if(x < 40) {
right = true;
}
}
//窗口加载
void launchFrame() {
setSize(856,500);//x轴,y轴
setLocation(50,50);//窗口最左上角位置
setVisible(true);
//重画窗口,每秒画25次
while (true) {
repaint();
//异常处理机制
try {
Thread.sleep(40);//40ms 1秒=1000毫秒 大约一秒画25次窗口
}catch(Exception e) {
e.printStackTrace();
}
}
}
public static void main(String[] args) {
BallGame game = new BallGame();
game.launchFrame();
}
}
import java.awt.*;
import javax.swing.*;
public class BallGame extends JFrame {
/**
* @Fields serialVersionUID: TODO
*/
private static final long serialVersionUID = -3833381305019316572L;
Image ball = Toolkit.getDefaultToolkit().getImage("images/ball.png");
Image desk = Toolkit.getDefaultToolkit().getImage("images/desk.jpg");
double x = 100;//小球的横坐标
double y = 100;//小球的纵坐标
double degree = 3.14/3;//弧度
//画窗口的方法
public void paint(Graphics g) {
g.drawImage(desk,0,0,null);
g.drawImage(ball,(int)x,(int)y,null);
x = x + 10 * Math.cos(degree);
y = y + 10 * Math.sin(degree);
//碰到上下边
if (y>500-40-30||y<40+40) {//500窗口宽度,40是桌子边框,30是球直径,最后一个40是标题栏的高度
degree = -degree;
}
//碰到左右边
if (x<40||x>856-40-30)
degree = 3.14-degree;
}
//窗口加载
void launchFrame() {
setSize(856,500);//x轴,y轴
setLocation(50,50);//窗口最左上角位置
setVisible(true);
//重画窗口,每秒画25次
while (true) {
repaint();
//异常处理机制
try {
Thread.sleep(40);//40ms 1秒=1000毫秒 大约一秒画25次窗口
}catch(Exception e) {
e.printStackTrace();
}
}
}
public static void main(String[] args) {
BallGame game = new BallGame();
game.launchFrame();
}
}