C#网络编程(三)----服务器接收多个客户端信息

服务器接收多个客户端信息
服务端
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.Net.Sockets;
using System.Threading;
namespace ConsoleApplication1
{
    class Program
    {

        public static string  serverIp = "127.0.0.1";
        public static int serverPort = 8081;
        public static Thread serverThread;
        public static Socket serverSocket;
        public static byte[] result = new byte[1024];

        static void Main(string[] args)
        {


            try
            {

                IPAddress serverIpAddress = IPAddress.Parse(serverIp);

                IPEndPoint serverIpn = new IPEndPoint(serverIpAddress, serverPort);

                serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                serverSocket.Bind(serverIpn);

                serverSocket.Listen(10);
                Console.WriteLine("服务启动成功");

                serverThread = new Thread(new ThreadStart(listenClientConnect));

                serverThread.Start();

            }
            catch (Exception e)
            {


                Console.WriteLine("服务启动失败:"+e.Message);
                
                serverSocket.Dispose();
                serverSocket.Close();


            }




        }


        public static void listenClientConnect()
        {



            while (true)
            {
                try
                {


                    Socket clientSocket = serverSocket.Accept();

                    clientSocket.Send(Encoding.UTF8.GetBytes("来自服务端的信息"));

                    Thread clientThread = new Thread(receiveClientMsg);

                    clientThread.Start(clientSocket);

                    

                }
                catch (Exception e)
                {


                    Console.WriteLine("出错了:" + e.Message);

                }




            }

        }


        public static void receiveClientMsg(Object clientSocket){



            try
            {


                while (true)
                {


                    Socket socket = (Socket)clientSocket;
                    int msgLen = socket.Receive(result);

                    Console.WriteLine("客户端发来的信息是:{0}", Encoding.UTF8.GetString(result));


                }



            }
            catch (Exception e)
            {



            }


            

        }
    }
}

客户端
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.Net.Sockets;
using System.Threading;
namespace ConsoleApplication1
{
    class Program
    {

        public static string  serverIp = "127.0.0.1";
        public static int serverPort = 8081;
        public static Thread serverThread;
        public static Socket serverSocket;
        public static byte[] result = new byte[1024];

        static void Main(string[] args)
        {


            try
            {

                IPAddress serverIpAddress = IPAddress.Parse(serverIp);

                IPEndPoint serverIpn = new IPEndPoint(serverIpAddress, serverPort);

                serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                serverSocket.Bind(serverIpn);

                serverSocket.Listen(10);
                Console.WriteLine("服务启动成功");

                serverThread = new Thread(new ThreadStart(listenClientConnect));

                serverThread.Start();

            }
            catch (Exception e)
            {


                Console.WriteLine("服务启动失败:"+e.Message);
                
                serverSocket.Dispose();
                serverSocket.Close();


            }




        }


        public static void listenClientConnect()
        {



            while (true)
            {
                try
                {


                    Socket clientSocket = serverSocket.Accept();

                    clientSocket.Send(Encoding.UTF8.GetBytes("来自服务端的信息"));

                    Thread clientThread = new Thread(receiveClientMsg);

                    clientThread.Start(clientSocket);

                    

                }
                catch (Exception e)
                {


                    Console.WriteLine("出错了:" + e.Message);

                }




            }

        }


        public static void receiveClientMsg(Object clientSocket){



            try
            {


                while (true)
                {


                    Socket socket = (Socket)clientSocket;
                    int msgLen = socket.Receive(result);

                    Console.WriteLine("客户端发来的信息是:{0}", Encoding.UTF8.GetString(result));


                }



            }
            catch (Exception e)
            {



            }


            

        }
    }
}

线程池使用
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.Net.Sockets;
using System.Threading;
namespace ConsoleApplication1
{
    class Program
    {

        public static string  serverIp = "127.0.0.1";
        public static int serverPort = 8081;
        public static Thread serverThread;
        public static Socket serverSocket;
        public static byte[] result = new byte[1024];

        static void Main(string[] args)
        {


            try
            {

                IPAddress serverIpAddress = IPAddress.Parse(serverIp);

                IPEndPoint serverIpn = new IPEndPoint(serverIpAddress, serverPort);

                serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                serverSocket.Bind(serverIpn);

                serverSocket.Listen(10);
                Console.WriteLine("服务启动成功");

                serverThread = new Thread(new ThreadStart(listenClientConnect));

                serverThread.Start();

            }
            catch (Exception e)
            {


                Console.WriteLine("服务启动失败:"+e.Message);
                
                serverSocket.Dispose();
                serverSocket.Close();


            }




        }


        public static void listenClientConnect()
        {



            while (true)
            {
                try
                {


                    Socket clientSocket = serverSocket.Accept();

                    clientSocket.Send(Encoding.UTF8.GetBytes("来自服务端的信息"));

                    //Thread clientThread = new Thread(receiveClientMsg);

                    //clientThread.Start(clientSocket);

                    ThreadPool.QueueUserWorkItem(new WaitCallback(receiveClientMsg), clientSocket);


                }
                catch (Exception e)
                {


                    Console.WriteLine("出错了:" + e.Message);

                }




            }

        }


        public static void receiveClientMsg(Object clientSocket){



            try
            {


                while (true)
                {


                    Socket socket = (Socket)clientSocket;
                    int msgLen = socket.Receive(result);

                    Console.WriteLine("客户端发来的信息是:{0}", Encoding.UTF8.GetString(result));

                }



            }
            catch (Exception e)
            {



            }


            

        }
    }
}

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C#中进行socket网络编程可以实现一个服务器与多个客户的通信,以下是一个简单的示例: 服务器代码: ```csharp using System; using System.Net; using System.Net.Sockets; using System.Text; namespace Server { class Program { static void Main(string[] args) { // 创建一个TCP/IP socket对象 Socket listener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); // 绑定IP地址和口号 IPAddress ipAddress = IPAddress.Parse("127.0.0.1"); IPEndPoint localEndPoint = new IPEndPoint(ipAddress, 8888); listener.Bind(localEndPoint); // 开始监听连接请求 listener.Listen(10); Console.WriteLine("等待客户连接..."); while (true) { // 接受来自客户的连接请求 Socket handler = listener.Accept(); // 接收客户发送的数据 byte[] buffer = new byte[1024]; int bytesRead = handler.Receive(buffer); string data = Encoding.ASCII.GetString(buffer, 0, bytesRead); Console.WriteLine($"接收客户数据:{data}"); // 向客户发送响应数据 byte[] responseBytes = Encoding.ASCII.GetBytes("收到你的消息了!"); handler.Send(responseBytes); // 关闭连接 handler.Shutdown(SocketShutdown.Both); handler.Close(); } } } } ``` 客户代码: ```csharp using System; using System.Net; using System.Net.Sockets; using System.Text; namespace Client { class Program { static void Main(string[] args) { // 创建一个TCP/IP socket对象 Socket sender = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); // 连接服务器 IPAddress ipAddress = IPAddress.Parse("127.0.0.1"); IPEndPoint remoteEP = new IPEndPoint(ipAddress, 8888); sender.Connect(remoteEP); Console.WriteLine("连接服务器成功!"); // 向服务器发送数据 string message = "Hello, Server!"; byte[] bytes = Encoding.ASCII.GetBytes(message); sender.Send(bytes); // 接收服务器的响应数据 byte[] buffer = new byte[1024]; int bytesRead = sender.Receive(buffer); string response = Encoding.ASCII.GetString(buffer, 0, bytesRead); Console.WriteLine($"接收服务器响应:{response}"); // 关闭连接 sender.Shutdown(SocketShutdown.Both); sender.Close(); Console.ReadKey(); } } } ``` 以上代码可以实现一个简单的服务器客户通信,如果想实现多个客户同时连接服务器,可以使用多线程或异步编程来处理。

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