程序使用分文件形式,具体参考C语言函数。
一、头文件(.h)
#pragma once
#define _CRT_SECURE_NO_WARNINGS 1
#define ROWS 11
#define COLS 11
#define ROW 9
#define COL 9
#define num 5
#include <stdio.h>
#include <time.h>
#include <stdlib.h>
void initial(char arr[ROWS][COLS], int row, int col, char symbol);
void present(char arr[ROWS][COLS], int row, int col);
void place(char arr[ROWS][COLS], int row, int col);
void clear(char arr[ROWS][COLS], char arr2[ROWS][COLS], int row, int col);
char count(char arr[ROWS][COLS], int i, int j);
void all(char arr[ROWS][COLS], char arr2[ROWS][COLS], int i, int j);
int if_over(char arr[ROWS][COLS], int row, int col);
二、函数文件(.c)
这里使用了递归思想,将展开一片写成了递归:
- 条件1:周围雷的个数为0,条件2:还未展开过,条件3:坐标合法,则对周围使用递归。
- 不满足上述条件,但坐标合法,则计算周围雷的个数。
#include "game.h"
void initial(char arr[ROWS][COLS], int row, int col, char symbol)
{
int i, j = 0;
for (i = 0; i < row + 2; i++)
{
for (j = 0; j < col + 2; j++)
{
arr[i][j] = symbol;
}
}
}
void present(char arr[ROWS][COLS], int row, int col)
{
printf("******扫雷游戏******\n");
int i, j = 0;
for (j = 0; j <= col; j++)
{
printf("%d ", j);
}
printf("\n");
for (i = 1; i <= row; i++)
{
printf("%d ", i);
for (j = 1; j <= col; j++)
{
printf("%c ", arr[i][j]);
}
printf("\n");
}
printf("******扫雷游戏******\n");
}
void place(char arr[ROWS][COLS], int row, int col)
{
int numbe = num;
while (numbe)
{
int i = rand() % row + 1;
int j = rand() % col + 1;
if (arr[i][j] == '0')
{
arr[i][j] = '1';
numbe = numbe-1;
}
}
}
char count(char arr[ROWS][COLS], int i, int j)
{
return arr[i - 1][j - 1] + arr[i - 1][j] + arr[i - 1][j + 1] + arr[i][j - 1] + arr[i][j + 1] + arr[i + 1][j - 1] + arr[i + 1][j] + arr[i + 1][j + 1] - 7 * '0';
}
void all(char arr[ROWS][COLS], char arr2[ROWS][COLS], int i, int j)
{
if (arr2[i][j] != ' ' && count(arr, i, j) == '0' && i >= 1 && i <= ROW && j >= 1 && j <= COL)
{
arr2[i][j] = ' ';
all(arr, arr2, i - 1, j - 1);
all(arr, arr2, i - 1, j);
all(arr, arr2, i - 1, j + 1);
all(arr, arr2, i, j - 1);
all(arr, arr2, i, j + 1);
all(arr, arr2, i + 1, j - 1);
all(arr, arr2, i + 1, j);
all(arr, arr2, i + 1, j + 1);
}
if (count(arr, i, j) != '0' && i >= 1 && i <= ROW && j >= 1 && j <= COL)
arr2[i][j] = count(arr, i, j);
}
int if_over(char arr[ROWS][COLS], int row, int col)
{
int count = 0;
for (int i = 1; i <= row; i++)
{
for (int j = 1; j <= col; j++)
{
if (arr[i][j] != '*')
count++;
}
}
return count;
}
void clear(char arr[ROWS][COLS], char arr2[ROWS][COLS], int row, int col)
{
int i, j, numbe = 0;
while (1)
{
printf("请输入你要排查的位置:");
scanf("%d %d", &i, &j);
if (i >= 1 && i <= row && j >= 1 && j <= col)
{
if (arr[i][j] == '1')
{
printf("爆炸了!游戏结束\n");
present(arr, ROW, COL);
break;
}
else
{
all(arr, arr2, i, j);
present(arr2, ROW, COL);
}
}
else
{
printf("输入位置非法!\n");
}
numbe = if_over(arr2, ROW, COL);
if (numbe == (ROW * COL - num))
{
printf("排雷成功!\n");
break;
}
}
}
三、主文件(.c)
#include "game.h"
void menu()
{
printf("******欢迎来到扫雷游戏*******\n");
printf("********1. 进入游戏**********\n");
printf("********0. 推出游戏**********\n");
printf("*****************************\n");
}
void game()
{
char board[ROWS][COLS];
char show[ROWS][COLS];
initial(board, ROW, COL, '0');
initial(show, ROW, COL, '*');
place(board, ROW, COL);
//present(board, ROW, COL);
clear(board, show, ROW, COL);
}
int main()
{
int input = 0;
srand((unsigned)time(NULL));
do
{
menu();
printf("请选择:");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("游戏结束!\n");
break;
default:
printf("输入错误,请重新输入!\n");
}
} while (input);
return 0;
}