烟花特效HTML

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
  <meta http-equiv="Content-Type" content="text/html;charset=gb2312">
  <style>
    body{margin:0;padding:0;overflow: hidden;}
    .city{width:100%;position:fixed;bottom: 0px;z-index: 100;}
    .city img{width: 100%;}
  </style>
  <title>sj</title>
</head>
<body onselectstart = "return false">

<div style="height:700px;overflow:hidden;">

  <canvas id='cas' style="background-color:rgba(0,5,24,1);">浏览器不支持canvas</canvas>
  <div class="city"><img src="https://img-blog.csdnimg.cn/ce9a197191204756be8fdac26bfe9d23.png?x-oss-process=image/watermark,type_d3F5LXplbmhlaQ,shadow_50,text_Q1NETiBAQembhA==,size_20,color_FFFFFF,t_70,g_se,x_16#pic_center" alt="" /></div>
  <img src="https://img-blog.csdnimg.cn/e8ec2a9517a84bf3ab742fd4e8deb167.png#pic_center" alt="" id="moon" style="visibility: hidden;"/>
  <div style="display:none">
    <div class="shape">新年快乐</div>
    <div class="shape">合家幸福</div>
    <div class="shape">万事如意</div>
    <div class="shape">心想事成</div>
    <div class="shape">财源广进</div>
  </div>

</div>

<script>
  var canvas = document.getElementById("cas");
  var ocas = document.createElement("canvas");
  var octx = ocas.getContext("2d");
  var ctx = canvas.getContext("2d");
  ocas.width = canvas.width = window.innerWidth;
  ocas.height = canvas.height = 700;
  var bigbooms = [];

  window.onload = function(){
    initAnimate()
  }

  function initAnimate(){
    drawBg();

    lastTime = new Date();
    animate();
  }

  var lastTime;
  function animate(){
    ctx.save();
    ctx.fillStyle = "rgba(0,5,24,0.1)";
    ctx.fillRect(0,0,canvas.width,canvas.height);
    ctx.restore();


    var newTime = new Date();
    if(newTime-lastTime>500+(window.innerHeight-767)/2){
      var random = Math.random()*100>2?true:false;
      var x = getRandom(canvas.width/5 , canvas.width*4/5);
      var y = getRandom(50 , 200);
      if(random){
        var bigboom = new Boom(getRandom(canvas.width/3,canvas.width*2/3) ,2,"#FFF" , {x:x , y:y});
        bigbooms.push(bigboom)
      }
      else {
        var bigboom = new Boom(getRandom(canvas.width/3,canvas.width*2/3) ,2,"#FFF" , {x:canvas.width/2 , y:200} , document.querySelectorAll(".shape")[parseInt(getRandom(0, document.querySelectorAll(".shape").length))]);
        bigbooms.push(bigboom)
      }
      lastTime = newTime;
      console.log(bigbooms)
    }

    stars.foreach(function(){
      this.paint();
    })

    drawMoon();

    bigbooms.foreach(function(index){
      var that = this;
      if(!this.dead){
        this._move();
        this._drawLight();
      }
      else{
        this.booms.foreach(function(index){
          if(!this.dead) {
            this.moveTo(index);
          }
          else if(index === that.booms.length-1){
            bigbooms[bigbooms.indexOf(that)] = null;
          }
        })
      }
    });

    raf(animate);
  }

  function drawMoon(){
    var moon = document.getElementById("moon");
    var centerX = canvas.width-200 , centerY = 100 , width = 80;
    if(moon.complete){
      ctx.drawImage(moon , centerX , centerY , width , width )
    }
    else {
      moon.onload = function(){
        ctx.drawImage(moon ,centerX , centerY , width , width)
      }
    }
    var index = 0;
    for(var i=0;i<10;i++){
      ctx.save();
      ctx.beginPath();
      ctx.arc(centerX+width/2 , centerY+width/2 , width/2+index , 0 , 2*Math.PI);
      ctx.fillStyle="rgba(240,219,120,0.005)";
      index+=2;
      ctx.fill();
      ctx.restore();
    }

  }

  Array.prototype.foreach = function(callback){
    for(var i=0;i<this.length;i++){
      if(this[i]!==null) callback.apply(this[i] , [i])
    }
  }

  var raf = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function (callback) { window.setTimeout(callback, 1000 / 60); };

  canvas.onclick = function(){
    var x = event.clientX;
    var y = event.clientY;
    var bigboom = new Boom(getRandom(canvas.width/3,canvas.width*2/3) ,2,"#FFF" , {x:x , y:y});
    bigbooms.push(bigboom)
  }

  // canvas.addEventLisener("touchstart" , function(event){
  // 	var touch = event.targetTouches[0];
  // 	var x = event.pageX;
  // 	var y = event.pageY;
  // 	var bigboom = new Boom(getRandom(canvas.width/3,canvas.width*2/3) ,2,"#FFF" , {x:x , y:y});
  // 	bigbooms.push(bigboom)
  // })

  var Boom = function(x,r,c,boomArea,shape){
    this.booms = [];
    this.x = x;
    this.y = (canvas.height+r);
    this.r = r;
    this.c = c;
    this.shape = shape || false;
    this.boomArea = boomArea;
    this.theta = 0;
    this.dead = false;
    this.ba = parseInt(getRandom(80 , 200));
  }
  Boom.prototype = {
    _paint:function(){
      ctx.save();
      ctx.beginPath();
      ctx.arc(this.x,this.y,this.r,0,2*Math.PI);
      ctx.fillStyle = this.c;
      ctx.fill();
      ctx.restore();
    },
    _move:function(){
      var dx = this.boomArea.x - this.x , dy = this.boomArea.y - this.y;
      this.x = this.x+dx*0.01;
      this.y = this.y+dy*0.01;

      if(Math.abs(dx)<=this.ba && Math.abs(dy)<=this.ba){
        if(this.shape){
          this._shapBoom();
        }
        else this._boom();
        this.dead = true;
      }
      else {
        this._paint();
      }
    },
    _drawLight:function(){
      ctx.save();
      ctx.fillStyle = "rgba(255,228,150,0.3)";
      ctx.beginPath();
      ctx.arc(this.x , this.y , this.r+3*Math.random()+1 , 0 , 2*Math.PI);
      ctx.fill();
      ctx.restore();
    },
    _boom:function(){
      var fragNum = getRandom(30 , 200);
      var style = getRandom(0,10)>=5? 1 : 2;
      var color;
      if(style===1){
        color = {
          a:parseInt(getRandom(128,255)),
          b:parseInt(getRandom(128,255)),
          c:parseInt(getRandom(128,255))
        }
      }

      var fanwei = parseInt(getRandom(300, 400));
      for(var i=0;i<fragNum;i++){
        if(style===2){
          color = {
            a:parseInt(getRandom(128,255)),
            b:parseInt(getRandom(128,255)),
            c:parseInt(getRandom(128,255))
          }
        }
        var a = getRandom(-Math.PI, Math.PI);
        var x = getRandom(0, fanwei) * Math.cos(a) + this.x;
        var y = getRandom(0, fanwei) * Math.sin(a) + this.y;
        var radius = getRandom(0 , 2)
        var frag = new Frag(this.x , this.y , radius , color , x , y );
        this.booms.push(frag);
      }
    },
    _shapBoom:function(){
      var that = this;
      putValue(ocas , octx , this.shape , 5, function(dots){
        var dx = canvas.width/2-that.x;
        var dy = canvas.height/2-that.y;
        for(var i=0;i<dots.length;i++){
          color = {a:dots[i].a,b:dots[i].b,c:dots[i].c}
          var x = dots[i].x;
          var y = dots[i].y;
          var radius = 1;
          var frag = new Frag(that.x , that.y , radius , color , x-dx , y-dy);
          that.booms.push(frag);
        }
      })
    }
  }

  function putValue(canvas , context , ele , dr , callback){
    context.clearRect(0,0,canvas.width,canvas.height);
    var img = new Image();
    if(ele.innerHTML.indexOf("img")>=0){
      img.src = ele.getElementsByTagName("img")[0].src;
      imgload(img , function(){
        context.drawImage(img , canvas.width/2 - img.width/2 , canvas.height/2 - img.width/2);
        dots = getimgData(canvas , context , dr);
        callback(dots);
      })
    }
    else {
      var text = ele.innerHTML;
      context.save();
      var fontSize =200;
      context.font = fontSize+"px 宋体 bold";
      context.textAlign = "center";
      context.textBaseline = "middle";
      context.fillStyle = "rgba("+parseInt(getRandom(128,255))+","+parseInt(getRandom(128,255))+","+parseInt(getRandom(128,255))+" , 1)";
      context.fillText(text , canvas.width/2 , canvas.height/2);
      context.restore();
      dots = getimgData(canvas , context , dr);
      callback(dots);
    }
  }

  function imgload(img , callback){
    if(img.complete){
      callback.call(img);
    }
    else {
      img.onload = function(){
        callback.call(this);
      }
    }
  }

  function getimgData(canvas , context , dr){
    var imgData = context.getImageData(0,0,canvas.width , canvas.height);
    context.clearRect(0,0,canvas.width , canvas.height);
    var dots = [];
    for(var x=0;x<imgData.width;x+=dr){
      for(var y=0;y<imgData.height;y+=dr){
        var i = (y*imgData.width + x)*4;
        if(imgData.data[i+3] > 128){
          var dot = {x:x , y:y , a:imgData.data[i] , b:imgData.data[i+1] , c:imgData.data[i+2]};
          dots.push(dot);
        }
      }
    }
    return dots;
  }

  function getRandom(a , b){
    return Math.random()*(b-a)+a;
  }


  var maxRadius = 1 , stars=[];
  function drawBg(){
    for(var i=0;i<100;i++){
      var r = Math.random()*maxRadius;
      var x = Math.random()*canvas.width;
      var y = Math.random()*2*canvas.height - canvas.height;
      var star = new Star(x , y , r);
      stars.push(star);
      star.paint()
    }

  }

  var Star = function(x,y,r){
    this.x = x;this.y=y;this.r=r;
  }
  Star.prototype = {
    paint:function(){
      ctx.save();
      ctx.beginPath();
      ctx.arc(this.x , this.y , this.r , 0 , 2*Math.PI);
      ctx.fillStyle = "rgba(255,255,255,"+this.r+")";
      ctx.fill();
      ctx.restore();
    }
  }

  var focallength = 250;
  var Frag = function(centerX , centerY , radius , color ,tx , ty){
    this.tx = tx;
    this.ty = ty;
    this.x = centerX;
    this.y = centerY;
    this.dead = false;
    this.centerX = centerX;
    this.centerY = centerY;
    this.radius = radius;
    this.color = color;
  }

  Frag.prototype = {
    paint:function(){
      ctx.save();
      ctx.beginPath();
      ctx.arc(this.x , this.y , this.radius , 0 , 2*Math.PI);
      ctx.fillStyle = "rgba("+this.color.a+","+this.color.b+","+this.color.c+",1)";
      ctx.fill()
      ctx.restore();
    },
    moveTo:function(index){
      this.ty = this.ty+0.3;
      var dx = this.tx - this.x , dy = this.ty - this.y;
      this.x = Math.abs(dx)<0.1 ? this.tx : (this.x+dx*0.1);
      this.y = Math.abs(dy)<0.1 ? this.ty : (this.y+dy*0.1);
      if(dx===0 && Math.abs(dy)<=80){
        this.dead = true;
      }
      this.paint();
    }
  }
</script>

</body>
</html>

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