using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEditor;
public class UI : MonoBehaviour
{
public void StartGame()
{// 调用第一个场景
SceneManager.LoadScene(1);
}
public void Exit()
{// 退出游戏
#if UNITY_EDITOR
EditorApplication.ExitPlaymode();
#else
Application.Quit(); // original code to quit Unity player
#endif
}
public void Menu()
{// 调返回菜单
SceneManager.LoadScene(0);
}
public void Next()
{// 下一关
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
}
public void Anew()
{// 重置游戏
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
}
}
Unity用户界面
最新推荐文章于 2024-06-19 19:53:51 发布