C语言学习笔记(4)
笔记内容:
- 多文件三子棋小游戏;
- 多文件扫雷小游戏;
一、三子棋
1.头文件
#ifndef _GAME_H_
#define _GAME_H_
#include<stdio.h>
#include<windows.h>
#include<time.h>
#pragma warning(disable:4996)
void Menu();
void Game();
#define ROW 3
#define COL 3
#define P_COLOR 'X'
#define C_COLOR 'O'
#endif
2.游戏源文件
#include "game.h"
void Menu()
{
printf("############################\n");
printf("##1.Play 2.Exit##\n");
printf("############################\n");
printf("Please Enter:");
}
void DrawBoard(char board[][COL], int row, int col)
{
printf(" 1 | 2 | 3 |\n");
printf("--------------\n");
for (int i = 0; i < row;i++){
printf("%d| ", i + 1);
for (int j = 0; j < col;j++){
printf(" %c| ",board[i][j]);
}
printf("\n--------------\n");
}
}
void PlayMove(char board[][COL], int row, int col)
{
int x = 0;
int y = 0;
while (1){
printf("Please Enter Your Pos:");
scanf("%d %d", &x, &y);
if (x<1 || x>3 || y<1 || y>3){
printf("Pos Error!\n");
continue;
}
if (board[x - 1][y - 1] != ' '){
printf("Chress Exist!\n");
continue;
}
board[x - 1][y - 1] = P_COLOR;
return;
}
}
char Judge(char board[][COL], int row, int col)
{
for (int i = 0; i < row; i++){
if (board[i][0]==board[i][1]&&\
board[i][1]==board[i][2]&&\
board[i][0]!=' '){
return board[i][0];
}
}
for (int i = 0; i < col; i++){
if (board[0][i] == board[1][i] && \
board[1][i] == board[2][i] && \
board[0][i] != ' '){
return board[0][i];
}
}
if (board[0][0]==board[1][1]&&\
board[1][1]==board[2][2]&&\
board[1][1]!=' '){
return board[1][1];
}
if (board[0][2] == board[1][1] &&\
board[1][1] == board[2][0] &&\
board[1][1] != ' '){
return board[1][1];
}
for (int i = 0; i < row;i++){
for (int j = 0; j < col;j++){
if (board[i][j] == ' ')
return 'N';
}
}
return 'P';
}
void ComputerMove(char board[][COL], int row, int col)
{
while (1){
int x = rand() % row;
int y = rand() % col;
if (board[x][y]==' '){
board[x][y] = C_COLOR;
break;
}
}
}
void Game()
{
srand((unsigned long)time(NULL));
char board[ROW][COL];
memset(board, ' ', sizeof(board));
char win = '\0';
do{
DrawBoard(board,ROW,COL);
PlayMove(board, ROW, COL);
win = Judge(board, ROW, COL);
if (win != 'N'){
break;
}
ComputerMove(board, ROW, COL);
Judge(board, ROW, COL);
if (win != 'N'){
break;
}
} while (1);
switch (win){
case P_COLOR:
printf("you win!\n");
break;
case C_COLOR:
printf("you lose!\n");
break;
case 'P':
printf("平局\n");
break;
default:
break;
}
DrawBoard(board, ROW, COL);
}
3.主源文件
#include "game.h"
int main()
{
int quit = 0;
while (quit!=1){
Menu();
int select = 0;
scanf("%d", &select);
switch (select){
case 1:
Game();
break;
case 2:
quit = 1;
printf("quit!");
break;
default:
printf("Enter Error! Please Try Again!\n");
}
}
printf("ByeBye!\n");
system("pause");
return 0;
}
二、扫雷
1.头文件
#ifndef _GAME_H_
#define _GAME_H_
#include<stdio.h>
#include<windows.h>
#include<string.h>
#include<time.h>
#pragma warning(disable:4996)
void Menu();
void Game();
#define ROW 12
#define COL 12
#define NUMS 20
#endif
2.游戏源文件
#include "game.h"
void Menu()
{
printf("#######################################\n");
printf("### 1.开始 ################## 2.退出 ##\n");
printf("#######################################\n");
printf("请选择:");
}
void ShowBoard(char board[][COL], int row, int col)
{
printf(" ");
for (int i = 1; i < col - 1; i++){
printf(" %d ",i);
}
printf("\n ----------------------------------------\n");
for (int i = 1; i < row - 1; i++){
printf("%2d|", i);
for (int j = 1; j < col - 1; j++){
printf(" %c |",board[i][j]);
}
printf("\n ----------------------------------------\n");
}
}
void SetMines(char board[][COL], int row, int col)
{
int num = NUMS;
while (num){
int x = rand() % 10 + 1;
int y = rand() % 10 + 1;
if (board[x][y] == '0'){
board[x][y] = '1';
num--;
}
}
}
int Getnum(char board[][COL], int row, int col, int x, int y)
{
return board[x - 1][y - 1] + board[x - 1][y] + \
board[x - 1][y + 1] + board[x][y + 1] + \
board[x + 1][y + 1] + board[x + 1][y] + \
board[x + 1][y - 1] + board[x][y - 1] - 8 * '0';
}
void Game()
{
srand((unsigned long)time(NULL));
char show_board[ROW][COL];
char mine_board[ROW][COL];
memset(show_board, '*', sizeof(show_board));
memset(mine_board, '0', sizeof(mine_board));
SetMines(mine_board, ROW, COL);
int x = 0;
int y = 0;
int count = (ROW - 2)*(COL - 2) - NUMS;
do{
system("cls");
ShowBoard(show_board, ROW, COL);
printf("请输入坐标:");
scanf("%d %d", &x, &y);
if (x<1 || x>ROW - 2 || y<1 || y>COL - 2){
printf("输入有误,请重新输入!\n");
continue;
}
if (show_board[x][y] != '*'){
printf("位置已输入过!\n");
continue;
}
if (mine_board[x][y] == '1'){
break;
}
int num = Getnum(mine_board, ROW, COL, x, y);
show_board[x][y] = num + '0';
count--;
} while (count > 0);
if (count > 0){
printf("你被炸死了!\n");
}
else{
printf("恭喜你,通过游戏!\n");
}
}
3.主源文件
#include "game.h"
int main()
{
int quit = 0;
int select = 0;
while (quit != 1){
Menu();
scanf("%d", &select);
switch (select){
case 1:
Game();
break;
case 2:
quit = 1;
break;
default:
printf("输入有误,请重新选择:");
break;
}
}
printf("ByeBye!");
system("pause");
return 0;
}