init()
{
CCProgressTimer *timeBar = CCProgressTimer::create(CCSprite::create("battle/apple_bg.png"));
timeBar->setType(kCCProgressTimerTypeBar);
timeBar->setMidpoint(ccp(0, .5));
timeBar->setBarChangeRate(ccp(1, 0));
timeBar->setPercentage(100);
timeBar->setPosition(appleBg->getPosition() );
addChild(timeBar, 1, 2);
schedule(schedule_selector(self::onUpdateTimeLimit), 1.0);
}
onUpdateTimeLimit()
{
float percent = 100.0f * TimeLeft / TimeLimit;
timeBar->setPercentage(percent);
}
CCProgressTimer学习
最新推荐文章于 2015-01-21 19:35:44 发布