//CCPoint CCNode::convertTouchToNodeSpaceAR(CCTouch *touch);转换为精灵锚点所在坐标系
例:
CCPoint point = sprite->convertTouchToNodeSpaceAR(ccTouch);
CCRect rect = CCRectMake(-s.width / 2, -s.height / 2, s.width, s.height);
return rect.containsPoint(point);
例:
CCPoint point = sprite->convertTouchToNodeSpaceAR(ccTouch);
CCRect rect = CCRectMake(-s.width / 2, -s.height / 2, s.width, s.height);
return rect.containsPoint(point);