else if(UiSettings::showMode() == UiSettings::POINT)
{
glEnable( GL_POINT_SMOOTH );
glPointSize(10.0f);
glPolygonMode( GL_FRONT_AND_BACK, GL_POINT );
}
先把glEnable( GL_POINT_SMOOTH); 注释掉
再把注释去掉看看效果