setOrientation in UIDevice is depreciate for iOS 5 and upper version. If we want to change or limit the orientation of current view controller. We still need to set the device orientation. In fact we still get 3 ways to handle it:
if ([[UIDevice currentDevice] respondsToSelector:@selector(setOrientation:)]) {
SEL selector = NSSelectorFromString(@"setOrientation:");
NSInvocation *invocation = [NSInvocation invocationWithMethodSignature:[UIDevice instanceMethodSignatureForSelector:selector]];
[invocation setSelector:selector];
[invocation setTarget:[UIDevice currentDevice]];
int val = UIInterfaceOrientationLandscapeRight;
[invocation setArgument:&val atIndex:2];
[invocation invoke];
}
2nd:
objc_msgSend([UIDevice currentDevice], @selector(setOrientation:), UIInterfaceOrientationLandscapeLeft);
3rd:
UIViewController *controller = [[UIViewController alloc] init];
[self presentViewController:controller animated:NO completion:nil];
[self dismissViewControllerAnimated:NO completion:nil];
The first 2 method may have a risk to be rejected. I'm afraid Apple may think it a private API. The 3rd method, ok, I agree it's not a beautiful solution.
//************************************************************************************
DebugLog(@"%d,%d,%d,%d\n%d,%d,%d,%d",UIInterfaceOrientationPortrait,UIInterfaceOrientationPortraitUpsideDown,UIInterfaceOrientationLandscapeRight,UIInterfaceOrientationLandscapeLeft,UIInterfaceOrientationMaskPortrait,UIInterfaceOrientationMaskPortraitUpsideDown ,UIInterfaceOrientationMaskLandscapeRight, UIInterfaceOrientationMaskLandscapeLeft);
1,2,3,4
2,4,6,8