1.意图
将一个类的接口转换成客户希望的另外一个接口。Adapter模式使得原本由于接口不兼容而不能一起工作的那些类可以一起工作。
2.结构与参与者
3.代码示例
#include <iostream>
#include <string>
using namespace std;
class Player
{
protected:
string name;
public:
Player(string strName) { name = strName; }
virtual void Attack()=0;
virtual void Defense()=0;
};
class ChinesePlayer
{
protected:
string name;
public:
ChinesePlayer(string strName) { name = strName; }
virtual void ChineseAttack()=0;
virtual void ChineseDefense()=0;
};
class ChineseCenter : public ChinesePlayer
{
public:
ChineseCenter(string strName):ChinesePlayer(strName){}
public:
virtual void ChineseAttack()
{
cout<<name<<"中锋进攻"<<endl;
}
virtual void ChineseDefense()
{
cout<<name<<"中锋防守"<<endl;
}
};
class Forwards : public Player
{
public:
Forwards(string strName):Player(strName){}
public:
virtual void Attack()
{
cout<<name<<"前锋进攻"<<endl;
}
virtual void Defense()
{
cout<<name<<"前锋防守"<<endl;
}
};
class Center : public Player
{
public:
Center(string strName):Player(strName){}
public:
virtual void Attack()
{
cout<<name<<"中锋进攻"<<endl;
}
virtual void Defense()
{
cout<<name<<"中锋防守"<<endl;
}
};
//为中锋翻译
class TransLater: public Player
{
private:
ChineseCenter *player;
public:
TransLater(string strName):Player(strName)
{
player = new ChineseCenter(strName);
}
virtual void Attack()
{
player->ChineseAttack();
}
virtual void Defense()
{
player->ChineseDefense();
}
};
//客户端
int main()
{
Player *p=new TransLater("小李");
p->Attack();
return 0;
}