setStrokeWidth对自定义view的影响

自定义view:

public class MyView extends View {
    private static final int DEFAULT_WIDTH = 100;
    private static final int DEFAULT_HEIGHT = 100;
    private Paint rectPaint;
    private Rect rect;
    private Paint linePaint;

    public MyView(Context context) {
        super(context);
        init();
    }

    public MyView(Context context, @Nullable AttributeSet attrs) {
        super(context, attrs);
        init();
    }

    public MyView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        init();
    }

    private void init() {
        rectPaint = new Paint();
        rectPaint.setColor(Color.RED);
        rectPaint.setStyle(Paint.Style.STROKE);
        rectPaint.setStrokeWidth(100);
        rect = new Rect(0, 0, 600, 600);

        linePaint = new Paint();
        linePaint.setColor(Color.BLACK);
        linePaint.setStyle(Paint.Style.STROKE);
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);

        int width = getProperSize(DEFAULT_WIDTH, widthMeasureSpec);
        int height = getProperSize(DEFAULT_HEIGHT, heightMeasureSpec);
        setMeasuredDimension(width, height);
    }

    private int getProperSize(int defaultSize, int measureSpec) {
        int result;
        int mode = MeasureSpec.getMode(measureSpec);
        int size = MeasureSpec.getSize(measureSpec);

        if (mode == MeasureSpec.EXACTLY) {
            result = size;
        } else {
            result = defaultSize;
            if (mode == MeasureSpec.AT_MOST) {
                result = Math.min(result, size);
            }
        }

        return result;
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);

        canvas.drawRect(rect, rectPaint);
        canvas.drawLine(600, 0, 600, 600, linePaint);
        canvas.drawLine(0, 600, 600, 600, linePaint);
    }

}

布局:

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent">

    <example.com.myping.MyView
        android:layout_width="300dp"
        android:layout_height="300dp" />

</RelativeLayout>

情况一:当把画笔设置rectPaint.setStyle(Paint.Style.STROKE);时

效果图:

这里写图片描述

情况二、当把画笔设置rectPaint.setStyle(Paint.Style.FILL);时

效果图:

这里写图片描述

黑色线和红色区域正好重合。说明Paint.Style.FILL时画的区域正好是view的区域。

情况三、当把画笔设置rectPaint.setStyle(Paint.Style.FILL_AND_STROKE);时
效果图:

这里写图片描述

结论:

1、setStrokeWidth只对rectPaint.setStyle(Paint.Style.STROKE);和rectPaint.setStyle(Paint.Style.FILL_AND_STROKE)起作用。

2、setStrokeWidth设置画笔宽度后,画笔(红色区域)的去掉外面一半围成的区域才是view的实际区域。

3、调用setstrokewidth(float)为画笔设置粗细,如canvas.drawRect(0,0,100,100);其中画笔宽度的一半在rect内,一半在rect外面。

其他:

情况四、当rectPaint.setStyle(Paint.Style.STROKE);时,保证view的宽度为600而且边界宽度一致,则代码如下:

public class MyView extends View {
    private static final int DEFAULT_WIDTH = 100;
    private static final int DEFAULT_HEIGHT = 100;
    private static final int DEFAULT_STROKE_WIDTH = 100;
    private Paint rectPaint;
    private RectF rect;
    private Paint linePaint;

    public MyView(Context context) {
        super(context);
        init();
    }

    public MyView(Context context, @Nullable AttributeSet attrs) {
        super(context, attrs);
        init();
    }

    public MyView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        init();
    }

    private void init() {
        rectPaint = new Paint();
        rectPaint.setColor(Color.RED);
        rectPaint.setStyle(Paint.Style.STROKE);
        rectPaint.setStrokeWidth(DEFAULT_STROKE_WIDTH);
        rect = new RectF(DEFAULT_STROKE_WIDTH / 2, DEFAULT_STROKE_WIDTH / 2,
                600 - DEFAULT_STROKE_WIDTH / 2, 600 - DEFAULT_STROKE_WIDTH / 2);

        linePaint = new Paint();
        linePaint.setColor(Color.BLACK);
        linePaint.setStyle(Paint.Style.STROKE);
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);

        int width = getProperSize(DEFAULT_WIDTH, widthMeasureSpec);
        int height = getProperSize(DEFAULT_HEIGHT, heightMeasureSpec);
        setMeasuredDimension(width, height);
    }

    private int getProperSize(int defaultSize, int measureSpec) {
        int result;
        int mode = MeasureSpec.getMode(measureSpec);
        int size = MeasureSpec.getSize(measureSpec);

        if (mode == MeasureSpec.EXACTLY) {
            result = size;
        } else {
            result = defaultSize;
            if (mode == MeasureSpec.AT_MOST) {
                result = Math.min(result, size);
            }
        }

        return result;
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);

        canvas.drawRoundRect(rect, 10, 10, rectPaint);
        canvas.drawLine(600, 0, 600, 600, linePaint);
        canvas.drawLine(0, 600, 600, 600, linePaint);
    }

}

效果图:

这里写图片描述

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要绘制丝滑的折线,可以使用贝塞尔曲线来平滑处理折线的转折点。具体实现步骤如下: 1. 自定义一个 SmoothLineChartView 继承自 View,重写 onDraw 方法: ``` public class SmoothLineChartView extends View { private Paint mLinePaint; private Path mPath; public SmoothLineChartView(Context context) { this(context, null); } public SmoothLineChartView(Context context, AttributeSet attrs) { super(context, attrs); init(); } private void init() { // 初始化画笔 mLinePaint = new Paint(); mLinePaint.setColor(Color.BLUE); mLinePaint.setStrokeWidth(5); mLinePaint.setStyle(Paint.Style.STROKE); mLinePaint.setAntiAlias(true); // 初始化路径 mPath = new Path(); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); // 绘制折线 canvas.drawPath(mPath, mLinePaint); } public void setChartData(List<PointF> points) { // 生成贝塞尔曲线路径 mPath.reset(); for (int i = 0; i < points.size() - 1; i++) { PointF p1 = points.get(i); PointF p2 = points.get(i + 1); float wt = (p2.x - p1.x) / 2; PointF p3 = new PointF(p1.x + wt, p1.y); PointF p4 = new PointF(p2.x - wt, p2.y); if (i == 0) { mPath.moveTo(p1.x, p1.y); } mPath.cubicTo(p3.x, p3.y, p4.x, p4.y, p2.x, p2.y); } // 刷新界面 invalidate(); } } ``` 2. 在 Activity 中使用 SmoothLineChartView,并传入折线的数据点: ``` public class MainActivity extends AppCompatActivity { private SmoothLineChartView mChartView; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); // 初始化 SmoothLineChartView mChartView = findViewById(R.id.chart_view); // 生成数据点 List<PointF> points = new ArrayList<>(); for (int i = 0; i < 10; i++) { float x = i * 100; float y = (float) (Math.random() * 500); points.add(new PointF(x, y)); } // 设置数据 mChartView.setChartData(points); } } ``` 在 setChartData 方法中,使用贝塞尔曲线平滑处理数据点,生成路径,并在 onDraw 方法中绘制路径。这样就可以绘制出丝滑的折线了。 希望对您有所帮助。
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