Android学习笔记进阶16之BitmapShader

版权声明:本文为博主原创文章,未经博主允许不得转载。 https://blog.csdn.net/SJF0115/article/details/7267532

<1>简介

具体的看一下博文:Android学习笔记进阶15之Shader渲染

 

public   BitmapShader(Bitmap bitmap,Shader.TileMode tileX,Shader.TileMode tileY)

调用这个方法来产生一个画有一个位图的渲染器(Shader)。

bitmap   在渲染器内使用的位图

tileX      The tiling mode for x to draw the bitmap in.   在位图上X方向花砖模式

tileY     The tiling mode for y to draw the bitmap in.    在位图上Y方向花砖模式

TileMode:(一共有三种)

CLAMP  :如果渲染器超出原始边界范围,会复制范围内边缘染色。

REPEAT :横向和纵向的重复渲染器图片,平铺。

MIRROR :横向和纵向的重复渲染器图片,这个和REPEAT 重复方式不一样,他是以镜像方式平铺。

还是不太明白?那看一下效果图吧!

                                       REPEAT                                                                                                                       MIRROR

<2>具体实现

 

package xiaosi.BitmapShader;

import android.app.Activity;
import android.os.Bundle;

public class BitmapShaderActivity extends Activity {
    /** Called when the activity is first created. */
	private BitmapShaders bitmapShaders = null;
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        
        bitmapShaders = new BitmapShaders(this);
        setContentView(bitmapShaders);
    }
}


 

BitmapShaders.java

package xiaosi.BitmapShader;

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Shader;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.ShapeDrawable;
import android.graphics.drawable.shapes.OvalShape;
import android.view.View;

public class BitmapShaders extends View
{
    private  BitmapShader bitmapShader = null;
    private Bitmap bitmap = null;
    private Paint paint = null;
    private ShapeDrawable shapeDrawable = null;
    private int BitmapWidth  = 0;
    private int BitmapHeight = 0;
	public BitmapShaders(Context context)
	{
		super(context);
		//得到图像
		bitmap = ((BitmapDrawable) getResources().getDrawable(R.drawable.h)).getBitmap();  
		BitmapWidth = bitmap.getWidth();
		BitmapHeight = bitmap.getHeight();
		//构造渲染器BitmapShader
		bitmapShader = new BitmapShader(bitmap,Shader.TileMode.MIRROR,Shader.TileMode.REPEAT);
	}
	@Override
	protected void onDraw(Canvas canvas)
	{
		super.onDraw(canvas);
		//将图片裁剪为椭圆形  
	    //构建ShapeDrawable对象并定义形状为椭圆  
		shapeDrawable = new ShapeDrawable(new OvalShape());
		//得到画笔并设置渲染器
		shapeDrawable.getPaint().setShader(bitmapShader);
		//设置显示区域
		shapeDrawable.setBounds(20, 20,BitmapWidth-60,BitmapHeight-60);
		//绘制shapeDrawable
		shapeDrawable.draw(canvas);
	}
}


 

 

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