DateTime 与 TimeSpan 的各种用法

想看那个就打开那个注释。

--DateTime各种ToString("")请看

https://www.cnblogs.com/wangyuelang0526/archive/2012/06/27/2565289.html

using System;
using UnityEngine;

public class TimeAbout : MonoBehaviour
{
    private void Start()
    {
        --DateTime各种ToString("")//https://www.cnblogs.com/wangyuelang0526/archive/2012/06/27/2565289.html
        //Debug.Log("DateTime");
        //Debug.Log("MaxValue     " + DateTime.MaxValue.ToString());
        //Debug.Log("MinValue     " + DateTime.MinValue.ToString());
        //Debug.Log("Now      " + DateTime.Now.ToString());
        //Debug.Log("Today        " + DateTime.Today.ToString());
        //Debug.Log("UtcNow       " + DateTime.UtcNow.ToString());
        //Debug.Log("Now.Date     " + DateTime.Now.Date.ToString());
        //Debug.Log("Now.Day      " + DateTime.Now.Day.ToString());
        //Debug.Log("Now.DayOfWeek    " + DateTime.Now.DayOfWeek.ToString());
        //Debug.Log("Now.DayOfYear        " + DateTime.Now.DayOfYear.ToString());
        string[] TimeFormats = DateTime.Now.GetDateTimeFormats();
        for (int i = 0; i < TimeFormats.Length; i++)
        {
            Debug.Log("Now.GetDateTimeFormats()     " + i.ToString() + "     " + TimeFormats[i]);
        }        
        //Debug.Log("Now.Hour     " + DateTime.Now.Hour.ToString());
        //Debug.Log("Now.IsDaylightSavingTime()       " + DateTime.Now.IsDaylightSavingTime());
        //Debug.Log("Now.Kind     " + DateTime.Now.Kind.ToString());
        //Debug.Log("Now.Millisecond      " + DateTime.Now.Millisecond.ToString());
        //Debug.Log("Now.Minute       " + DateTime.Now.Minute.ToString());
        //Debug.Log("Now.Month        " + DateTime.Now.Month.ToString());
        //Debug.Log("Now.Second       " + DateTime.Now.Second.ToString());
        //Debug.Log("Now.Subtract(DateTime)       " + DateTime.Now.Subtract(new DateTime(1970, 1, 1)).Ticks.ToString());
        //Debug.Log("Now.Ticks        " + DateTime.Now.Ticks.ToString());
        //Debug.Log("DateTime(1970, 1, 1).Ticks     " + new DateTime(1970, 1, 1).Ticks.ToString());
        //Debug.Log("Now.TimeOfDay        " + DateTime.Now.TimeOfDay.ToString());
        //Debug.Log("Now.ToBinary()       " + DateTime.Now.ToBinary().ToString());
        //Debug.Log("Now.ToFileTime()     " + DateTime.Now.ToFileTime().ToString());
        //Debug.Log("Now.ToFileTimeUtc()      " + DateTime.Now.ToFileTimeUtc().ToString());
        //Debug.Log("Now.ToLocalTime()        " + DateTime.Now.ToLocalTime().ToString());
        //Debug.Log("Now.ToLongDateString()       " + DateTime.Now.ToLongDateString());
        //Debug.Log("Now.ToLongTimeString()       " + DateTime.Now.ToLongTimeString());
        //Debug.Log("Now.ToOADate()       " + DateTime.Now.ToOADate().ToString());
        //Debug.Log("Now.ToShortDateString()      " + DateTime.Now.ToShortDateString());
        //Debug.Log("Now.ToShortTimeString()      " + DateTime.Now.ToShortTimeString());
        //Debug.Log("Now.ToUniversalTime()        " + DateTime.Now.ToUniversalTime().ToString());

        //Debug.Log("TimeSpan");
        //TimeSpan timeSpan = DateTime.Now.TimeOfDay;
        //Debug.Log("Days     " + timeSpan.Days.ToString());
        //Debug.Log("Duration()       " + timeSpan.Duration().ToString());
        //Debug.Log("Hours        " + timeSpan.Hours.ToString());
        //Debug.Log("Milliseconds     " + timeSpan.Milliseconds.ToString());
        //Debug.Log("Minutes      " + timeSpan.Minutes.ToString());
        //Debug.Log("Negate()     " + timeSpan.Negate().ToString());
        //Debug.Log("Seconds      " + timeSpan.Seconds.ToString());
        //Debug.Log("Subtract(timeSpan)       " + timeSpan.Subtract(timeSpan).ToString());
        //Debug.Log("Ticks        " + timeSpan.Ticks.ToString());
        //Debug.Log(new DateTime(DateTime.Now.Year, DateTime.Now.Month, DateTime.Now.Day).AddTicks(timeSpan.Ticks).Ticks.ToString());
        //Debug.Log("TotalDays        " + timeSpan.TotalDays.ToString());
        //Debug.Log("TotalHours       " + timeSpan.TotalHours.ToString());
        //Debug.Log("TotalMilliseconds        " + timeSpan.TotalMilliseconds.ToString());
        //Debug.Log("TotalMinutes     " + timeSpan.TotalMinutes.ToString());
        //Debug.Log("TotalSeconds     " + timeSpan.TotalSeconds.ToString());
        //Debug.Log(timeSpan.ToString(@"hh\:mm\:ss"));
    }
    private void Update()
    {
        //Debug.Log("Now.Millisecond      " + DateTime.Now.Millisecond.ToString());
        //Debug.Log("Now.Second       " + DateTime.Now.Second.ToString());
    }
}

 

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