1. 第一层触摸事件-Activty
public class MainActivity extends Activity {
@Override
public boolean onTouchEvent(MotionEvent event) {
return mGameView.onTouchEvent(event);
}
2. 第二层触摸事件-GameView
public class GameView extends SurfaceView implements SurfaceHolder.Callback, Runnable {
@Override
public boolean onTouchEvent(MotionEvent event) {
for (BaseModel model : gameLayout2) {
if (model instanceof TouchAble) {
if (((TouchAble) model).onTouch(event)) {
return true;
}
}
}
return false;
}
3. 第三层触摸事件-具体卡片
public class SeedFlower extends BaseModel implements TouchAble {
private Rect touchArea;
public SeedFlower(int locationX, int locationY) {
this.locationX = locationX;
this.locationY = locationY;
this.isLive = true;
touchArea = new Rect(locationX, locationY, locationX + Config.seedFlower.getWidth(), locationY + Config.seedFlower.getHeight());
}
@Override
public boolean onTouch(MotionEvent event) {
int x = (int) event.getX();
int y = (int) event.getY();
if (touchArea.contains(x, y)) {
Log.d("sufadi", "touch seed flower");
return true;
}
return false;
}
4. 触摸事件响应
D/sufadi (20255): touch seed flower
5. Demo下载
https://github.com/sufadi/BotanyWarZombies