【java异步核心原理】1.动手实现Netty ChannelFuture机制 2.ExecutorService实现多线程业务计算并把结果包装为Task提交到另外一个单线程池执行从而拿到结果

Callback.java

package async;

@FunctionalInterface
public interface Callback<T> {
    void call(T t);
}

 ChannelFuture.java

package org.example.async;

import java.util.concurrent.ExecutorService;

public interface ChannelFuture<IN, OUT> {
	FutureTask addListener(int hashId, Task<IN, OUT> task, IN input, Callback<OUT> callback);

	static <T, R> ChannelFuture<T, R> newPromise(ExecutorService es) {
		return new ChannelFutureImpl<>(es);
	}
}

ChannelFutureImpl.java

package org.example.async;

import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;


public class ChannelFutureImpl<IN, OUT> implements ChannelFuture<IN, OUT> {

	private ExecutorService es;
	private final static ExecutorService[] _esArray = new ExecutorService[Runtime.getRuntime().availableProcessors()];

	static {
		for (int i = 0; i < _esArray.length; i++) {
			final String threadName = "Processor_" + i;
			_esArray[i] = Executors.newSingleThreadExecutor((newRunnable) -> {
				Thread newThread = new Thread(newRunnable);
				newThread.setName(threadName);
				return newThread;
			});
		}
	}

	public ChannelFutureImpl(ExecutorService es) {
		this.es = es;
	}

	@Override
	public FutureTask addListener(int hashId, Task<IN, OUT> task, IN input, Callback<OUT> callback) {
		final FutureTask<OUT> future = new FutureTask<>();
		if (hashId < 0) {
			hashId = 0;
		}
		if (hashId >= _esArray.length) {
			hashId = _esArray.length - 1;
		}

		_esArray[hashId].execute(() -> {
			// 阻塞的在别的线层等待执行完毕
			OUT result = task.get(input);
			future.setSuccess(result);

			es.execute(() -> {
				// 将结果回调过去
				if (null != callback) {
					callback.call(result);
				}
			});
		});

		return future;
	}
}

Future.java

package org.example.async;


public interface Future<T>
{
	T sync() throws InterruptedException;
}

FutureTask.java

package org.example.async;

public class FutureTask<T> implements Future<T> {
	private T result;
	private boolean isDone = false;
	private final Object LOCK = new Object();

	@Override
	public T sync() throws InterruptedException {
		synchronized (LOCK) {
			while (!isDone) {
				LOCK.wait();
			}

			return result;
		}
	}

	protected void setSuccess(T result) {
		synchronized (LOCK) {
			if (isDone){
				return;
			}

			this.result = result;
			this.isDone = true;
			LOCK.notifyAll();
		}
	}
}

 Task.java

package async;

public interface Task<IN, OUT>
{
    OUT get(IN input);
}

测试

package org.example.async;


import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.ThreadFactory;
import java.util.concurrent.TimeUnit;

public class FutureTest {
	public static void main(String[] args) throws InterruptedException {
		// 业务线程
		ExecutorService es = Executors.newSingleThreadExecutor(new ThreadFactory() {
			@Override
			public Thread newThread(Runnable r) {
				Thread t = new Thread(r);
				t.setName("业务线程");
				return t;
			}
		});

		for (int i = 0; i < 10; i++) {
            // es作为参数,是为了当异步计算完毕,将回调结果传递到es所在的业务线程
			ChannelFuture<String, String> future = ChannelFuture.newPromise(es);
			FutureTask promise = future.addListener(i % 5, input -> {
				try {
					TimeUnit.SECONDS.sleep(3);
				} catch (InterruptedException e) {
					e.printStackTrace();
				}
				return input + " World";

			}, "Hello" + i, (ret) -> {
				System.out.println(ret + ":" + Thread.currentThread().getName());
			});

			// 加上这行后,就会同步的等待结果
//			System.out.println(promise.sync());
		}
	}
}

/*
Hello3 World:业务线程
Hello0 World:业务线程
Hello2 World:业务线程
Hello1 World:业务线程
Hello5 World:业务线程
Hello6 World:业务线程
Hello7 World:业务线程
Hello4 World:业务线程
Hello8 World:业务线程
Hello9 World:业务线程
 */

总结:

不管是异步还是什么,线程间的同步使用synchronized+wait+notify+notifyAll机制用的不少。

直接new接口,并实现方法就可以搞出来一个匿名类。

异步为了不阻塞调用者线程必然是在别的线程计算,计算完后要回到调用线程。

之所以调用get后阻塞就是因为: 在拿到结果前,wait了,别的线程计算完毕赋值好,通过lock.notify即可拿到结果,这就是线程之间通信的机制。

泛型很好用,这样子写一遍代码,就可以用到所有的数据类型了。

-------------------------------------------20210917------------------------------------------

Worker多线程进行任务计算,并把结果提交到逻辑单线程池,从而在逻辑线程拿到Worker的结果,实现并发安全

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值