/*
* 功能:加深对事件处理机制
* 1、通过上下左右键来控制小球的位置
*
*/
package com.t3;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class Demo3 extends JFrame {
MyPanel mp=null;
public static void main(String[] args) {
Demo3 demo=new Demo3();
}
public Demo3()
{
mp=new MyPanel();
this.add(mp);
this.addKeyListener(mp);
this.setTitle("会动的小球");
this.setSize(400 ,500);
this.setLocation(20,20);
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.setVisible(true);
}
}
//定义自己的面板
class MyPanel extends JPanel implements KeyListener
{
int x=10;
int y=10;
public void paint(Graphics g)
{
super.paint(g);
g.setColor(Color.red);
g.fillOval(x, y, 30, 30);
}
//键被按下
public void keyPressed(KeyEvent e) {
//System.out.println("被按下"+e.getKeyCode());
if(e.getKeyCode()==KeyEvent.VK_DOWN)
{
y+=5;
}
//调用repaint()函数,重新绘图
else if(e.getKeyCode()==KeyEvent.VK_UP)
{
y-=5;
}
else if(e.getKeyCode()==KeyEvent.VK_LEFT)
{
x-=5;
}
else if(e.getKeyCode()==KeyEvent.VK_RIGHT)
{
x+=5;
}
repaint();
}
//键被释放
public void keyReleased(KeyEvent e) {
}
//键的一个值被输出
public void keyTyped(KeyEvent e) {
}
}
java中加深对事件处理机制
最新推荐文章于 2021-03-08 22:47:13 发布