界面和多线程一向是编程里比较难的地方,常见的做法一般是界面一个线程,后台新开一个工作线程,这两个线程进行通信,这样可以让界面不至于为响应。在python中可以利用队列完成整体的架构设计。直接给大家看代码吧,一个简单实例,非常好地例子。
- import Tkinter,time,threading,random,Queue
- class GuiPart():
- def __init__(self,master,queue,endCommand):
- self.queue=queue
- Tkinter.Button(master,text='Done',command=endCommand).pack()
- def processIncoming(self):
- while self.queue.qsize():
- try:
- msg=self.queue.get(0)
- print msg
- except Queue.Empty:
- pass
- class ThreadedClient():
- def __init__(self,master):
- self.master=master
- self.queue=Queue.Queue()
- self.gui=GuiPart(master,self.queue,self.endApplication)
- self.running=True
- self.thread1=threading.Thread(target=self.workerThread1)
- self.thread1.start()
- self.periodicCall()
- def periodicCall(self):
- self.master.after(200,self.periodicCall)
- self.gui.processIncoming()
- if not self.running:
- self.master.destroy()
- def workerThread1(self):
- #self.ott=Tkinter.Tk()
- #self.ott.mainloop()
- while self.running:
- time.sleep(rand.random()*1.5)
- msg=rand.random()
- self.queue.put(msg)
- def endApplication(self):
- self.running=False
- rand=random.Random()
- root=Tkinter.Tk()
- client=ThreadedClient(root)
- root.mainloop()