实现效果
点击按钮实现文本切换
joke.txt 代码:https://download.csdn.net/download/u010171285/20660514
说明:
将 joke.txt 放入 profile文件夹中,不要随便更改文本存放路径。
代码实例:
ability_main.xml
<?xml version="1.0" encoding="utf-8"?>
<DirectionalLayout
ohos:id="$+id:dl"
xmlns:ohos="http://schemas.huawei.com/res/ohos"
ohos:height="match_parent"
ohos:width="match_parent"
ohos:alignment="center"
ohos:orientation="vertical">
<Text
ohos:id="$+id:text1"
ohos:height="match_content"
ohos:width="match_content"
ohos:background_element="$graphic:background_ability_main"
ohos:layout_alignment="horizontal_center"
ohos:text= "Hello World"
ohos:text_size="40vp"
ohos:multiple_lines="true"
/>
<Button
ohos:id="$+id:but1"
ohos:height="match_content"
ohos:width="match_content"
ohos:text="点我"
ohos:text_size="100"
ohos:background_element="red"
/>
</DirectionalLayout>
MainAbilitySlice.java
package com.example.myapplication.slice;
import com.example.myapplication.ResourceTable;
import ohos.aafwk.ability.AbilitySlice;
import ohos.aafwk.ability.OnClickListener;
import ohos.aafwk.content.Intent;
import ohos.aafwk.content.Operation;
import ohos.agp.components.*;
import ohos.global.resource.NotExistException;
import ohos.global.resource.Resource;
import ohos.javax.xml.stream.events.EndElement;
import ohos.multimodalinput.event.MmiPoint;
import ohos.multimodalinput.event.TouchEvent;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.util.Random;
import static com.example.myapplication.ResourceTable.Media_red;
import static com.example.myapplication.ResourceTable.Media_white;
public class MainAbilitySlice extends AbilitySlice implements Component.ClickedListener {
String[] jokes;
Text text1;
Button but1;
@Override
public void onStart(Intent intent) {
super.onStart(intent);
super.setUIContent(ResourceTable.Layout_ability_main);
/*1. 资源管理器:管理视频,图片,文本等,
只要是resources文件夹里的文件都归
资源管理器管 */
try {
//用来拼接读取到的所有数据
StringBuilder sb = new StringBuilder();
Resource resource = this.getResourceManager().getResource(ResourceTable.Profile_joke);//获得资源管理器
//因为resources是一个字节流利用字节流可以读取文件中的内容
//如果用字节流读取中文,可能会出现乱码
BufferedReader br = new BufferedReader(new InputStreamReader(resource));
String line;
while ((line = br.readLine()) != null){
sb.append(line);
}
//释放资源
br.close();
//当代码执行到这里的时候,资源文件joke.txt中所有的内容全部读取到sb当中了
//利用---将数据进行切割,分成四个段子
jokes = sb.toString().split("---");
//当点击了按钮之后就会给文本框设置一个随机笑话
//找到文本组件和按钮组件
text1 = (Text) findComponentById(ResourceTable.Id_text1);
but1 = (Button) findComponentById(ResourceTable.Id_but1);
//给按钮添加一个单击事件
but1.setClickedListener(this);
} catch (IOException e) {
e.printStackTrace();
} catch (NotExistException e) {
e.printStackTrace();
}
}
@Override
public void onActive() {
super.onActive();
}
@Override
public void onClick(Component component) {
//当我们点击按钮之后,从数组里面随机获取一个笑话并获取到文本当中
Random r = new Random();
//获取随机索引
int index = r.nextInt(jokes.length);
//通过随机索引来获取段子
String randomJoke = jokes[index];
//把随机的段子设置到文本当中
text1.setText(randomJoke);
}
}