使用getTickCount函数,以下是大概的流程
int main()
{
double t = (double)getTickCount();
double t1 = (double)getTickCount();
程序块1
t1 = ((double)getTickCount() - t1) / getTickFrequency();
double t2 = (double)getTickCount();
程序块2
t2 = ((double)getTickCount() - t2) / getTickFrequency();
double t3 = (double)getTickCount();
程序块3
t3 = ((double)getTickCount() - t3) / getTickFrequency();
t = ((double)getTickCount() - t) / getTickFrequency();
cout << "各阶段耗时:"<< endl;
cout << "程序块1:" << t1 << '\n' << "程序块2:" << t2 << '\n' << "程序块3:" << t3 << endl;
cout << "总时间:" << t << endl;
}
注意:此函数
并非实时发送,而是由系统每18ms发送一次,因此其最小精度为18ms。当需要有小于18ms的精度计算时