observer模式

观察者模式又叫做发布-订阅(Publish/Subscribe)模式。观察者模式定义了一种一对多的依赖关系,让多个观察者对象同时监听某一个主题对象。这个主题对象在状态发生变化时,会通知所有观察者对象,使它们能够自动更新自己。

具体案例如下:

Makefile:

main:libObserver.so main.cpp
	g++  main.cpp -omain -lObserver -L.
Subject.o:Subject.cpp 
	g++ -c -fpic  Subject.cpp
Observer.o:Observer.cpp
	g++ -c -fpic  Observer.cpp
libObserver.so:Observer.o Subject.o
	g++ -shared -olibObserver.so Observer.o Subject.o 
.PHONY:clean
clean:
	rm -rf *.o main *.so

编译命令make,然后export LD_LABRARY_PATH=.即可,运行./main结果如下:

ConcreteObserverB  old  _sub->GetState()  old
ConcreteObserverA  old  _sub->GetState()  old
ConcreteObserverB  new  _sub->GetState()  new
ConcreteObserverA  new  _sub->GetState()  new
详细代码如下:

Subject.h文件

//Subject.h
#ifndef _SUBJECT_H_
#define _SUBJECT_H_
#include <list>
#include <string>
using namespace std;
typedef string State;
class Observer;
class Subject
{
public:
    virtual ~Subject();
    virtual void Attach(Observer* obv);
    virtual void Detach(Observer* obc);
    virtual void Notify();
    virtual void SetState(const State& st) = 0;
    virtual State GetState() = 0;
protected:
    Subject();
private:
    list<Observer*>* _obvs;
};

class ConcreteSubject:public Subject
{
public:
    ConcreteSubject();
    ~ConcreteSubject();
    State GetState();
    void SetState(const State& st);
protected:
private:
    State _st;
}; 

#endif//~_SUBJECT_H_

Subject.cpp代码如下:

#include "Subject.h"
#include "Observer.h"
#include <iostream>
#include <list>

using namespace std;
typedef string state;
Subject::Subject()
{
    _obvs = new list<Observer*>;
}
Subject::~Subject()
{
    delete _obvs;
}
void Subject::Attach(Observer* obv)
{
    _obvs->push_front(obv);
}
void Subject::Detach(Observer* obv)
{
    if (obv != NULL)
        _obvs->remove(obv);
}

void Subject::Notify()
{
    list<Observer*>::iterator it;   
    for (it = _obvs->begin(); it != _obvs->end(); it++)
    {
        (*it)->Update(this);
    }
}

ConcreteSubject::ConcreteSubject()
{
    _st = '\0';
}
ConcreteSubject::~ConcreteSubject()
{}
State ConcreteSubject::GetState()
{
    return _st;
}
void ConcreteSubject::SetState(const State& st)
{
    _st = st;
}

Observer.h代码如下:

//Observer.h
#ifndef _OBSERVER_H_
#define _OBSERVER_H_
#include "Subject.h"
#include <string>
using namespace std;
typedef string State;
class Observer
{
public:
    virtual ~Observer();
    virtual void Update(Subject* sub) = 0;
    virtual void PrintInfo() = 0;
	virtual State GetState();
protected:
    Observer();
    State _st;
private:
};
class ConcreteObserverA:public Observer
{
public:
    virtual Subject* GetSubject();
    ConcreteObserverA(Subject* sub);
    virtual ~ConcreteObserverA();
    void Update(Subject* sub);
    void PrintInfo();
protected:
private:
    Subject* _sub;
};
class ConcreteObserverB:public Observer
{
public:
    virtual Subject* GetSubject();
    ConcreteObserverB(Subject * sub);
    virtual ~ConcreteObserverB();
    void Update(Subject* sub);
    void PrintInfo();
protected:
private:
    Subject* _sub;

};
#endif//~_OBSERVER_H_

Observer.cpp代码如下:

//Observer.cpp
#include "Observer.h"
#include "Subject.h"
#include <iostream>
#include <string>
using namespace std;
Observer::Observer()
{
    _st = '\0';
}

Observer::~Observer()
{

}
State Observer::GetState()
{
    return _st;
}
ConcreteObserverA::ConcreteObserverA(Subject* sub)
{
    _sub = sub;
    _sub->Attach(this);
}
ConcreteObserverA::~ConcreteObserverA()
{
    _sub->Detach(this);
}
Subject* ConcreteObserverA::GetSubject()
{
    return _sub;
}
void ConcreteObserverA::PrintInfo()
{
    cout<<"ConcreteObserverA  "<<this->GetState()<<"  _sub->GetState()  "<<_sub->GetState()<<endl;
}
void ConcreteObserverA::Update(Subject* sub)
{
    _st = sub->GetState();
    PrintInfo();
}
ConcreteObserverB::ConcreteObserverB(Subject* sub)
{
    _sub = sub;
    _sub->Attach(this);
}
ConcreteObserverB::~ConcreteObserverB()
{
    _sub->Detach(this);
}
Subject* ConcreteObserverB::GetSubject()
{
    return _sub;
}
void ConcreteObserverB::PrintInfo()
{
    cout<<"ConcreteObserverB  "<<this->GetState()<<"  _sub->GetState()  "<<_sub->GetState()<<endl;
}
void ConcreteObserverB::Update(Subject* sub)
{
    _st = sub->GetState();
    PrintInfo();
}

main.cpp代码如下:

//main.cpp
#include "Subject.h"
#include "Observer.h"

#include<iostream>
using namespace std;

int main(int argc, char*argv[])
{
    ConcreteSubject* sub = new ConcreteSubject();
    Observer* o1 = new ConcreteObserverA(sub);
	
    Observer* o2 = new ConcreteObserverB(sub);
	
    sub->SetState("old");
    sub->Notify();	
		
    sub->SetState("new");
    sub->Notify();	
	delete o1;
	delete o2;
	delete sub;
	
    return 0;
}

 

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