结构体分为 三种模式
CGRect (x, y, width, height);
CGPoint(x, y);
CGSIze(width, height);
//系统写入方式
CGPoint(x, y);
struct CGPoint {
CGFloat x;
CGFloat y;
};
CGSIze(width, height);
struct CGSize {
CGFloat width;
CGFloat height;
};
CGRect (x, y, width, height);
struct CGRect {
CGPoint origin;
CGSize size;
};
CGPoint point = CGPointMake (100.0,200.0); X,Y轴
CGSize size = CGSizeMake (10.0,20.0); 宽,高
CGRect size = CGRectMake (100.0,200.0,10.0,20.0); X,Y,宽,高