Caffe源码解读3--layer.hpp

#ifndef CAFFE_LAYER_H_
#define CAFFE_LAYER_H_

#include <algorithm>
#include <string>
#include <vector>

#include "caffe/blob.hpp"
#include "caffe/common.hpp"
#include "caffe/layer_factory.hpp"
#include "caffe/proto/caffe.pb.h"
#include "caffe/util/device_alternate.hpp" //定义使用GPU还是CPU

//layer是基本类。
//深度网络:一层一层的layer,相互之间通过blob传输数据连接。
//layer必须要实现一个forward function,前递函数功能可以自己定义。
//在forward中,会从Input也就是layer的bottom(前一层)中获取blob,计算输出的blob
//实现一个反向传播,根据他们的Input的blob以及outPut的error gradient梯度误差计算得到该层的梯度误差


namespace caffe {

/**
 * @brief An interface for the units of computation which can be composed into a
 *        Net.
 *
 * Layer%s must implement a Forward function, in which they take their input
 * (bottom) Blob%s (if any) and compute their output Blob%s (if any).
 * They may also implement a Backward function, in which they compute the error
 * gradients with respect to their input Blob%s, given the error gradients with
 * their output Blob%s.
 */
template <typename Dtype>
class Layer {
 public:
  /**
   * You should not implement your own constructor. Any set up code should go
   * to SetUp(), where the dimensions of the bottom blobs are provided to the
   * layer.
   */
   
   //Layer中三个重要参数
   //1.layer_param_:是protobuf文件中存储的layer参数
   //2.blobs_:存储layer的参数,在程序中用的,layer学习到的参数
   //3.param_propagate_down_:这个bool表示是否计算各个blob参数的diff,即传播误差。

  explicit Layer(const LayerParameter& param)
    : layer_param_(param) {
      // Set phase and copy blobs (if there are any).
      phase_ = param.phase(); //获得当前网络的phase,是train还是test,
      if (layer_param_.blobs_size() > 0) {
        blobs_.resize(layer_param_.blobs_size());
         //在初始化列表初始化LayerParameter,之后blobs_这里存放的是一个指向blob类的shared_ptr指针的一个vector,这里是申请空间,然后将出传入的layer_param中的blob拷贝过来
        for (int i = 0; i < layer_param_.blobs_size(); ++i) {
          blobs_[i].reset(new Blob<Dtype>());
          blobs_[i]->FromProto(layer_param_.blobs(i));
        }
      }
    }
  virtual ~Layer() {} //尝试从protobuf读取参数

  /**
   * @brief Implements common layer setup functionality.
   *
   * @param bottom the preshaped input blobs
   * @param top
   *     the allocated but unshaped output blobs, to be shaped by Reshape
   *
   * Checks that the number of bottom and top blobs is correct.
   * Calls LayerSetUp to do special layer setup for individual layer types,
   * followed by Reshape to set up sizes of top blobs and internal buffers.
   * Sets up the loss weight multiplier blobs for any non-zero loss weights.
   * This method may not be overridden.
   */
   
//根据实际的参数设置进行实现,对各种类型的参数初始化;
  void SetUp(const vector<Blob<Dtype>*>& bottom,
      const vector<Blob<Dtype>*>& top) {
    CheckBlobCounts(bottom, top); //1.check这个bottom和top的blob是否正确
    LayerSetUp(bottom, top); //2.调用Layersetup对每一具体的层做进一步设置
    Reshape(bottom, top); //3.再做reshape来设置top blobs和internal buffer.
    SetLossWeights(top); //4.最后,设置loss weight multiplier的blob对每个非零的loss和weight,一般这个方法被继承后不会被重写
  }

  /**
   * @brief Does layer-specific setup: your layer should implement this function
   *        as well as Reshape.
   *
   * @param bottom
   *     the preshaped input blobs, whose data fields store the input data for
   *     this layer
   * @param top
   *     the allocated but unshaped output blobs
   *
   * This method should do one-time layer specific setup. This includes reading
   * and processing relevent parameters from the <code>layer_param_</code>.
   * Setting up the shapes of top blobs and internal buffers should be done in
   * <code>Reshape</code>, which will be called before the forward pass to
   * adjust the top blob sizes.
   */
  virtual void LayerSetUp(const vector<Blob<Dtype>*>& bottom,
      const vector<Blob<Dtype>*>& top) {}
//LayerSetup就是对具体某一个layer的setup,被上面的那个函数所调用,ShareInParallel和IsShared和SetShared分别是用来返回并行状态和获取这一Layer是否被多个nets所共享。
//默认:除了data layer都是关闭的。在多个GPU下的Train阶段以及share是true的情况下,is_shared将会被置成true

  /**
   * @brief Adjust the shapes of top blobs and internal buffers to accomodate
   *        the shapes of the bottom blobs.
   *
   * @param bottom the input blobs, with the requested input shapes
   * @param top the top blobs, which should be reshaped as needed
   *
   * This method should reshape top blobs as needed according to the shapes
   * of the bottom (input) blobs, as well as reshaping any internal buffers
   * and making any other necessary adjustments so that the layer can
   * accomodate the bottom blobs.
   */
  virtual void Reshape(const vector<Blob<Dtype>*>& bottom,
      const vector<Blob<Dtype>*>& top) = 0;
       //这个reshape主要是layer用来根据输入的blob调节Internal buffer 以及输出的Blob

  /**
   * @brief Given the bottom blobs, compute the top blobs and the loss.
   *
   * @param bottom
   *     the input blobs, whose data fields store the input data for this layer
   * @param top
   *     the preshaped output blobs, whose data fields will store this layers'
   *     outputs
   * \return The total loss from the layer.
   *
   * The Forward wrapper calls the relevant device wrapper function
   * (Forward_cpu or Forward_gpu) to compute the top blob values given the
   * bottom blobs.  If the layer has any non-zero loss_weights, the wrapper
   * then computes and returns the loss.
   *
   * Your layer should implement Forward_cpu and (optionally) Forward_gpu.
   */
   
   
//接下来是:重要函数

  inline Dtype Forward(const vector<Blob<Dtype>*>& bottom,
      const vector<Blob<Dtype>*>& top);
//Forward:是一个装饰器,继承之后再调用的调用其相应的forward_cpu或者forward_gpu,
//根据输入的Input data blob计算相应的output data blob,同时,会反应这一层Layer的total loss


  /**
   * @brief Given the top blob error gradients, compute the bottom blob error
   *        gradients.
   *
   * @param top
   *     the output blobs, whose diff fields store the gradient of the error
   *     with respect to themselves
   * @param propagate_down
   *     a vector with equal length to bottom, with each index indicating
   *     whether to propagate the error gradients down to the bottom blob at
   *     the corresponding index
   * @param bottom
   *     the input blobs, whose diff fields will store the gradient of the error
   *     with respect to themselves after Backward is run
   *
   * The Backward wrapper calls the relevant device wrapper function
   * (Backward_cpu or Backward_gpu) to compute the bottom blob diffs given the
   * top blob diffs.
   *
   * Your layer should implement Forward_cpu and (optionally) Forward_gpu.
   */
  inline void Backward(const vector<Blob<Dtype>*>& top,
      const vector<bool>& propagate_down,
      const vector<Blob<Dtype>*>& bottom);
//Backward:实现的是反向传播,也就是给定top blob的error gradient计算得到bottom的error gradient.
//输入时output blobs,在output blobs里面的diff存储的就是其相应的error gradients.
//其中propagate_down这个参数跟Bottom的长度是一样的,每一个index用来指定是否需要反向传播error gradients 到对应的bottom blob。
//bottom里面的diff区域存放的是Backward计算出来相应的gradient error


  /**
   * @brief Returns the vector of learnable parameter blobs.
   */
  vector<shared_ptr<Blob<Dtype> > >& blobs() { //返回blobs
    return blobs_;
  }

  /**
   * @brief Returns the layer parameter.
   */
  const LayerParameter& layer_param() const { return layer_param_; } //返回layer的参数parameter

  /**
   * @brief Writes the layer parameter to a protocol buffer
   */
  virtual void ToProto(LayerParameter* param, bool write_diff = false); //将层参数写到protobuffer里

  /**
   * @brief Returns the scalar loss associated with a top blob at a given index.
   */
  inline Dtype loss(const int top_index) const {
    return (loss_.size() > top_index) ? loss_[top_index] : Dtype(0); //给定index返回相应的scalar loss
  }

  /**
   * @brief Sets the loss associated with a top blob at a given index.
   */
  inline void set_loss(const int top_index, const Dtype value) { //给定Index设置Loss
    if (loss_.size() <= top_index) {
      loss_.resize(top_index + 1, Dtype(0));
    }
    loss_[top_index] = value;
  }

  /**
   * @brief Returns the layer type.
   */
  virtual inline const char* type() const { return ""; } //返回layer的type

  /**
   * @brief Returns the exact number of bottom blobs required by the layer,
   *        or -1 if no exact number is required.
   *
   * This method should be overridden to return a non-negative value if your
   * layer expects some exact number of bottom blobs.
   */
  virtual inline int ExactNumBottomBlobs() const { return -1; }
  /**
   * @brief Returns the minimum number of bottom blobs required by the layer,
   *        or -1 if no minimum number is required.
   *
   * This method should be overridden to return a non-negative value if your
   * layer expects some minimum number of bottom blobs.
   */
  virtual inline int MinBottomBlobs() const { return -1; }
  /**
   * @brief Returns the maximum number of bottom blobs required by the layer,
   *        or -1 if no maximum number is required.
   *
   * This method should be overridden to return a non-negative value if your
   * layer expects some maximum number of bottom blobs.
   */
  virtual inline int MaxBottomBlobs() const { return -1; }
  /**
   * @brief Returns the exact number of top blobs required by the layer,
   *        or -1 if no exact number is required.
   *
   * This method should be overridden to return a non-negative value if your
   * layer expects some exact number of top blobs.
   */
  virtual inline int ExactNumTopBlobs() const { return -1; }
  /**
   * @brief Returns the minimum number of top blobs required by the layer,
   *        or -1 if no minimum number is required.
   *
   * This method should be overridden to return a non-negative value if your
   * layer expects some minimum number of top blobs.
   */
  virtual inline int MinTopBlobs() const { return -1; }
  /**
   * @brief Returns the maximum number of top blobs required by the layer,
   *        or -1 if no maximum number is required.
   *
   * This method should be overridden to return a non-negative value if your
   * layer expects some maximum number of top blobs.
   */
  virtual inline int MaxTopBlobs() const { return -1; }
  /**
   * @brief Returns true if the layer requires an equal number of bottom and
   *        top blobs.
   *
   * This method should be overridden to return true if your layer expects an
   * equal number of bottom and top blobs.
   */
  virtual inline bool EqualNumBottomTopBlobs() const { return false; }

  /**
   * @brief Return whether "anonymous" top blobs are created automatically
   *        by the layer.
   *
   * If this method returns true, Net::Init will create enough "anonymous" top
   * blobs to fulfill the requirement specified by ExactNumTopBlobs() or
   * MinTopBlobs().
   */
  virtual inline bool AutoTopBlobs() const { return false; }

  /**
   * @brief Return whether to allow force_backward for a given bottom blob
   *        index.
   *
   * If AllowForceBackward(i) == false, we will ignore the force_backward
   * setting and backpropagate to blob i only if it needs gradient information
   * (as is done when force_backward == false).
   */
  virtual inline bool AllowForceBackward(const int bottom_index) const {
      //用来设置是否强制梯度返回,因为有些层不需要梯度信息,后面两个函数分别查看以及设置是否需要计算梯度
    return true;
  }

  /**
   * @brief Specifies whether the layer should compute gradients w.r.t. a
   *        parameter at a particular index given by param_id.
   *
   * You can safely ignore false values and always compute gradients
   * for all parameters, but possibly with wasteful computation.
   */
  inline bool param_propagate_down(const int param_id) {
    return (param_propagate_down_.size() > param_id) ?
        param_propagate_down_[param_id] : false;
  }
  /**
   * @brief Sets whether the layer should compute gradients w.r.t. a
   *        parameter at a particular index given by param_id.
   */
  inline void set_param_propagate_down(const int param_id, const bool value) {
    if (param_propagate_down_.size() <= param_id) {
      param_propagate_down_.resize(param_id + 1, true);
    }
    param_propagate_down_[param_id] = value;
  }


 protected:
  /** The protobuf that stores the layer parameters */
  LayerParameter layer_param_;
  /** The phase: TRAIN or TEST */
  Phase phase_;
  /** The vector that stores the learnable parameters as a set of blobs. */
  vector<shared_ptr<Blob<Dtype> > > blobs_;
  /** Vector indicating whether to compute the diff of each param blob. */
  vector<bool> param_propagate_down_;

  /** The vector that indicates whether each top blob has a non-zero weight in
   *  the objective function. */
  vector<Dtype> loss_;
 
 
//分别计算cpu和gpu模式下的正向和反向传播

  /** @brief Using the CPU device, compute the layer output. */
  virtual void Forward_cpu(const vector<Blob<Dtype>*>& bottom,
      const vector<Blob<Dtype>*>& top) = 0;
  /**
   * @brief Using the GPU device, compute the layer output.
   *        Fall back to Forward_cpu() if unavailable.
   */
  virtual void Forward_gpu(const vector<Blob<Dtype>*>& bottom,
      const vector<Blob<Dtype>*>& top) {
    // LOG(WARNING) << "Using CPU code as backup.";
    return Forward_cpu(bottom, top);
  }

  /**
   * @brief Using the CPU device, compute the gradients for any parameters and
   *        for the bottom blobs if propagate_down is true.
   */
  virtual void Backward_cpu(const vector<Blob<Dtype>*>& top,
      const vector<bool>& propagate_down,
      const vector<Blob<Dtype>*>& bottom) = 0;
  /**
   * @brief Using the GPU device, compute the gradients for any parameters and
   *        for the bottom blobs if propagate_down is true.
   *        Fall back to Backward_cpu() if unavailable.
   */
  virtual void Backward_gpu(const vector<Blob<Dtype>*>& top,
      const vector<bool>& propagate_down,
      const vector<Blob<Dtype>*>& bottom) {
    // LOG(WARNING) << "Using CPU code as backup.";
    Backward_cpu(top, propagate_down, bottom);
  }

  /**
   * Called by the parent Layer's SetUp to check that the number of bottom
   * and top Blobs provided as input match the expected numbers specified by
   * the {ExactNum,Min,Max}{Bottom,Top}Blobs() functions.
   */
//这个函数被setup调用,主要是check bottom和top 的blob是否match,这里面用了上面提到的ExactBottomBlobs()d等函数
  virtual void CheckBlobCounts(const vector<Blob<Dtype>*>& bottom,
                               const vector<Blob<Dtype>*>& top) {
    if (ExactNumBottomBlobs() >= 0) {
      CHECK_EQ(ExactNumBottomBlobs(), bottom.size())
          << type() << " Layer takes " << ExactNumBottomBlobs()
          << " bottom blob(s) as input.";
    }
    if (MinBottomBlobs() >= 0) {
      CHECK_LE(MinBottomBlobs(), bottom.size())
          << type() << " Layer takes at least " << MinBottomBlobs()
          << " bottom blob(s) as input.";
    }
    if (MaxBottomBlobs() >= 0) {
      CHECK_GE(MaxBottomBlobs(), bottom.size())
          << type() << " Layer takes at most " << MaxBottomBlobs()
          << " bottom blob(s) as input.";
    }
    if (ExactNumTopBlobs() >= 0) {
      CHECK_EQ(ExactNumTopBlobs(), top.size())
          << type() << " Layer produces " << ExactNumTopBlobs()
          << " top blob(s) as output.";
    }
    if (MinTopBlobs() >= 0) {
      CHECK_LE(MinTopBlobs(), top.size())
          << type() << " Layer produces at least " << MinTopBlobs()
          << " top blob(s) as output.";
    }
    if (MaxTopBlobs() >= 0) {
      CHECK_GE(MaxTopBlobs(), top.size())
          << type() << " Layer produces at most " << MaxTopBlobs()
          << " top blob(s) as output.";
    }
    if (EqualNumBottomTopBlobs()) {
      CHECK_EQ(bottom.size(), top.size())
          << type() << " Layer produces one top blob as output for each "
          << "bottom blob input.";
    }
  }

  /**
   * Called by SetUp to initialize the weights associated with any top blobs in
   * the loss function. Store non-zero loss weights in the diff blob.
   */
//SetLoss是非常重要的一个步骤,是被Setup调用来初始化top bottom的weights,并且存储非零的Loss weights在diff blob里面
  inline void SetLossWeights(const vector<Blob<Dtype>*>& top) {
    const int num_loss_weights = layer_param_.loss_weight_size();
    if (num_loss_weights) {
      CHECK_EQ(top.size(), num_loss_weights) << "loss_weight must be "
          "unspecified or specified once per top blob.";
      for (int top_id = 0; top_id < top.size(); ++top_id) {
        const Dtype loss_weight = layer_param_.loss_weight(top_id);
        if (loss_weight == Dtype(0)) { continue; }
        this->set_loss(top_id, loss_weight);
        const int count = top[top_id]->count();
        Dtype* loss_multiplier = top[top_id]->mutable_cpu_diff();
        caffe_set(count, loss_weight, loss_multiplier);
      }
    }
  }

  DISABLE_COPY_AND_ASSIGN(Layer);
};  // class Layer

// Forward and backward wrappers. You should implement the cpu and
// gpu specific implementations instead, and should not change these
// functions.
template <typename Dtype>
inline Dtype Layer<Dtype>::Forward(const vector<Blob<Dtype>*>& bottom,
    const vector<Blob<Dtype>*>& top) {
  Dtype loss = 0;
  switch (Caffe::mode()) { //caffe::model:具体选择使用CPU或者GPU操作
  case Caffe::CPU:
    Forward_cpu(bottom, top);
    for (int top_id = 0; top_id < top.size(); ++top_id) {
      if (!this->loss(top_id)) { continue; }
      const int count = top[top_id]->count();
      const Dtype* data = top[top_id]->cpu_data();
      const Dtype* loss_weights = top[top_id]->cpu_diff();
      loss += caffe_cpu_dot(count, data, loss_weights);
    }
    break;
  case Caffe::GPU:
    Forward_gpu(bottom, top);
#ifndef CPU_ONLY
    for (int top_id = 0; top_id < top.size(); ++top_id) {
      if (!this->loss(top_id)) { continue; }
      const int count = top[top_id]->count();
      const Dtype* data = top[top_id]->gpu_data();
      const Dtype* loss_weights = top[top_id]->gpu_diff();
      Dtype blob_loss = 0;
      caffe_gpu_dot(count, data, loss_weights, &blob_loss);
      loss += blob_loss;
    }
#endif
    break;
  default:
    LOG(FATAL) << "Unknown caffe mode.";
  }
  return loss;
}

template <typename Dtype>
inline void Layer<Dtype>::Backward(const vector<Blob<Dtype>*>& top,
    const vector<bool>& propagate_down,
    const vector<Blob<Dtype>*>& bottom) {
  switch (Caffe::mode()) {
  case Caffe::CPU:
    Backward_cpu(top, propagate_down, bottom);
    break;
  case Caffe::GPU:
    Backward_gpu(top, propagate_down, bottom);
    break;
  default:
    LOG(FATAL) << "Unknown caffe mode.";
  }
}

// Serialize LayerParameter to protocol buffer
template <typename Dtype>
void Layer<Dtype>::ToProto(LayerParameter* param, bool write_diff) {
  param->Clear();
  param->CopyFrom(layer_param_);
  param->clear_blobs();
  for (int i = 0; i < blobs_.size(); ++i) {
    blobs_[i]->ToProto(param->add_blobs(), write_diff);
  }
}

}  // namespace caffe

#endif  // CAFFE_LAYER_H_

  • 0
    点赞
  • 2
    收藏
    觉得还不错? 一键收藏
  • 2
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 2
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值