01./*
02.* 程序的版权和版本声明部分:
03.* Copyright (c) 2011, 烟台大学计算机学院
04.* All rights reserved.
05.* 文件名称:test.cpp
06.* 作 者:刘芳
07.* 完成日期:2014 年5 月25 日
08.* 版 本 号:v1.0
09.* 对任务及求解方法的描述部分:
10.* 输入描述:无
11.* 问题描述:
12.* 程序输出:
13.* 问题分析:略
14.* 算法设计:略
15.*/
#include <iostream>
#include<cmath>
using namespace std;
class Point
{
protected:
double x;
double y;
public:
Point(double a,double b);
~Point(){}
double getx()
{
return x;
}
double gety()
{
return y;
}
friend ostream&operator<<(ostream&,Point&);
};
class Circle:public Point
{
public:
Circle(double a,double b,double c);
~Circle(){}
friend int locate(Point,Circle);
protected:
double r;
double getr()
{
return r;
}
friend ostream&operator<<(ostream&,Circle&);
};
Point::Point(double a,double b)
{
x=a;
y=b;
}
ostream&operator<<(ostream&output,Point&p)
{
output<<"("<<p.getx()<<","<<p.gety()<<")"<<endl;
return output;
}
Circle::Circle(double a,double b,double c):Point(a,b),r(c){}
int locate(Point p,Circle c)
{
double R;
R=sqrt((p.getx()-c.getx())*(p.getx()-c.getx())+(p.gety()-c.gety())*(p.gety()-c.gety()));
if(R<c.getr())
return -1;
else if(R==c.getr())
return 0;
else if(R>c.getr())
return 1;
}
ostream&operator<<(ostream&output,Circle&c)
{
output<<"圆心"<<"("<<c.getx()<<","<<c.gety()<<")"<<" "<<"半径 "<<c.getr()<<endl;
return output;
}
int main()
{
Circle c1(3,2,4),c2(4,5,5); //c2应该大于c1
Point p1(1,1),p2(3,-2),p3(7,3); //分别位于c1内、上、外
cout<<"圆c1: "<<c1;
cout<<"点p1: "<<p1;
cout<<"点p1在圆c1之"<<((locate(p1, c1)>0)?"外":((locate(p1, c1)<0)?"内":"上"))<<endl;
cout<<"点p2: "<<p2;
cout<<"点p2在圆c1之"<<((locate(p2, c1)>0)?"外":((locate(p2, c1)<0)?"内":"上"))<<endl;
cout<<"点p3: "<<p3;
cout<<"点p3在圆c1之"<<((locate(p3, c1)>0)?"外":((locate(p3, c1)<0)?"内":"上"))<<endl;
return 0;
}