#include <vtkOBJReader.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkSmartPointer.h>
#include <string>
#include "vtkAutoInit.h"
#include "vtkProperty.h"
#include <vtkStructuredPointsReader.h>
#include <vtkPolyDataReader.h>
#include <vtkDecimatePro.h>
#include <vtkSmoothPolyDataFilter.h>
#include <vtkPolyDataNormals.h>
#include <vtkPolyDataMapper.h>
#include <vtkInteractorStyleTrackballCamera.h>
//显示三维点方式,网格方式,面方式 http://blog.sina.com.cn/s/blog_61afc0260100hjdd.html
//VTK编译中出现 no override found for vtkpolydatamapper 解决方法,添加下面两句
VTK_MODULE_INIT(vtkRenderingOpenGL2); // VTK was built with vtkRenderingOpenGL2
VTK_MODULE_INIT(vtkInteractionStyle);
int main(int argc,char *argv[])
{
std::string filename = "horse_m.obj";
vtkSmartPointer<vtkOBJReader> reader = vtkSmartPointer<vtkOBJReader>::New();
reader->SetFileName(filename.c_str());
reader->Update();
//vtkStructuredPointsReader *reader = vtkStructuredPointsReader::New();
//reader->SetFileName(".\\bottom_0.vtk");
//reader->Update();
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(reader->GetOutputPort());
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
//actor->GetProperty()->SetRepresentationToWireframe();
actor->GetProperty()->SetRepresentationToSurface();
//actor->GetProperty()->SetRepresentationToPoints();
actor->SetMapper(mapper);
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
renderer->AddActor(actor);
renderer->SetBackground(1.0, 1.0, 1.0); // 设置页面底部颜色值
renderer->SetBackground2(0.529, 0.8078, 0.92157); // 设置页面顶部颜色值
renderer->SetGradientBackground(1); // 开启渐变色背景设置
//renderer->SetBackground(.3, .6, .3);//0.6, 0.8, 0.8 .3, .6, .3绿色
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindow->Render();
renderWindow->SetWindowName("obj文件显示");
renderWindowInteractor->Start();
}