先上代码: #include<GL/glut.h> #include<GL/gl.h> void display() { glClearColor(0.0, 0.0, 0.0, 0.0); glClear(GL_COLOR_BUFFER_BIT); glColor4f(1.0, 0.0, 0.0, 1.0); glBegin(GL_QUADS); glVertex3f(-0.5, -0.5, 0.0);