目录
UDP常规通讯
udp和tcp通讯的最大差异就在于udp通讯不需要二者建立连接
服务器绑定好ip和端口号,客户端发信息时直接指定ip和端口发送即可。
服务器端
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace _023_socket编程_UDP协议_服务器端 {
class Program
{
private static Socket udpServer;
static void Main(string[] args) {
//1,创建socket
udpServer = new Socket(AddressFamily.InterNetwork,SocketType.Dgram,ProtocolType.Udp);
//2,绑定ip跟端口号
udpServer.Bind( new IPEndPoint( IPAddress.Parse("192.168.0.112"),7788 ) );
//3,接收数据
new Thread(ReceiveMessage){ IsBackground = true}.Start();
//udpServer.Close();
Console.ReadKey();
}
static void ReceiveMessage()
{
while (true)
{
EndPoint remoteEndPoint = new IPEndPoint(IPAddress.Any, 0);
byte[] data = new byte[1024];
int length = udpServer.ReceiveFrom(data, ref remoteEndPoint);//这个方法会把数据的来源(ip:port)放到第二个参数上
string message = Encoding.UTF8.GetString(data, 0, length);
Console.WriteLine("从ip:" + (remoteEndPoint as IPEndPoint).Address.ToString() + ":" + (remoteEndPoint as IPEndPoint).Port + "收到了数据:" + message);
}
}
}
}
客户端
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
namespace _002_socket编程_udp协议_客户端 {
class Program {
static void Main(string[] args) {
//创建socket
Socket udpClient = new Socket(AddressFamily.InterNetwork,SocketType.Dgram, ProtocolType.Udp);
while (true)
{
//发送数据
EndPoint serverPoint = new IPEndPoint(IPAddress.Parse("192.168.0.112"), 7788);
string message = Console.ReadLine();
byte[] data = Encoding.UTF8.GetBytes(message);
udpClient.SendTo(data, serverPoint);
}
udpClient.Close();
Console.ReadKey();
}
}
}
udpclient类通讯
该类是已经将socket封装好了,使得代码写起来更加的简洁
服务器端
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
namespace _025_udpclient {
class Program {
static void Main(string[] args) {
//创建udpclient 绑定ip跟端口号
UdpClient udpClient = new UdpClient(new IPEndPoint(IPAddress.Parse("192.168.0.112"),7788));
while (true)
{
//接收数据
IPEndPoint point = new IPEndPoint(IPAddress.Any, 0);
byte[] data = udpClient.Receive(ref point);//通过point确定数据来自哪个ip的哪个端口号 返回值是一个字节数组,就是我们的数据
string message = Encoding.UTF8.GetString(data);
Console.WriteLine("收到了消息:" + message);
}
udpClient.Close();
Console.ReadKey();
}
}
}
客户端
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
namespace _004_udpclient {
class Program {
static void Main(string[] args) {
//创建udpclient对象
UdpClient client = new UdpClient();
while (true)
{
string message = Console.ReadLine();
byte[] data = Encoding.UTF8.GetBytes(message);
client.Send(data, data.Length, new IPEndPoint(IPAddress.Parse("192.168.0.112"), 7788));
}
client.Close();
Console.ReadKey();
}
}
}