UE4入门序列12(Shader Editor基础知识)

本文介绍了Unreal Engine的Shader Editor,包括菜单栏的功能、Shader Profile属性、视口和节点的使用,以及如何关联材质属性,帮助用户快速理解并创建游戏效果。
摘要由CSDN通过智能技术生成

Shader Editor是Unreal引擎提供给用户的一个便捷编写Shader的编辑器;
用户使用Unreal封装好的节点可以方便快速的制作99.9%的游戏效果。

#1 菜单栏说明
#2 Shader Profile属性栏
#3 视口和节点
#4 属性的关联


#1 菜单栏说明
在这里插入图片描述

  1. Home 返回到主节点 Master Material
  2. Clean Up 可以清楚无关联的节点
  3. Connectors 是否显示主节点没有用到的Node Pin
  4. Live Preview 是否实时预览材质的修改结果
  5. Live Nodes 是否实时预览材质节点
  6. Live Update 是否实时更新全部材质节点
  7. Hide Unrelated 是否隐藏和当前无关的节点
    在这里插入图片描述
  8. Stats 材质球统计分析
  9. Platform Stats 平台统计分析
  10. Preview Nodes 预览节点配置,包括清晰度和渲染引擎
    在这里插入图片描述
  11. 材质球的关联层级,相关的实例

#2 Shader Profile属性栏

  • 0
    点赞
  • 2
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
Shadero Sprite is a real time node-based shader tool for Unity 5, 2017 and 2018 NEW! Forum : https://forum.vetasoft.store/ Discuss with us about Shadero Sprite and more ! Description Shadero Sprite is a real time node-based shader editor. Shadero was made to be a real production time saver. Beautiful and fast, it creates many astonishing effects with the several premade and fully optimized node effects. Shadero will increase the number of the premade effects in every update. No code required. Features - Ultimate tools for 2D Shader Editor - Node based editor - Real time preview - Source code included - Load/Save project - Optimised shader - Fog Support - HDR Support - Visual selection node preview - Light Support - Blend Mode support - Normalmap with light Support - Preview directly the scene - Works with Unity UI - Many premade effects (+100) - Help Tutorial in editor - Project examples - Unity 5 and 2017 and 2018 compatible - Support Anima 2D - Support Render Texture - Support Mesh Renderer - Generate a Sprite - Create Morphing - And much much more ! http://www.shadero.com New version 1.7.0 see version history Version 1.1 - Add Node: UV > FX (UV) > Sprite Sheet Animation - Add Node: UV > FX (UV) > Pixel - Add Node: UV > FX (UV) > Fish Eye - Add Node: UV > FX (UV) > Pinch - Add Node: UV > FX (UV) > Kaleiodoscope - Add Node: Generate > Shape > XRay - Add Node: Generate > Shape > Donuts - Add Node: Generate > Shape > Lines - Add Node: Generate > Shape > Noise - Add Node: RGBA > Color > Turn Metal - Add Node: RGBA > Color > Turn Gold - Add Node: RGBA > Color > Turn Transparent - Add Node: RGBA > Color > HDR Control Value - Add Node: RGBA > Color > HDR Create - Add Force Change Parameters to the Build Shader Node (Experimental) - Add Lightning Support - Fix Node: UV > FX (UV) > Pixel XY precision - Fix new Shader Project that keep the preview material issue - Fix Auto variable order issue when you add the same node Any Feedback, error reports, questions or suggestions, please contact us at support@vetasoft.com If you like Shadero Sprite you can rate it on the asset store, it would be very helpful. Any idea or suggestions to improve Shadero Sprite? Feel free to contact us at : support@vetasoft.com
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值