http://blog.csdn.net/yuleslie/article/details/7003431
/android2.1/system/core/adb/framebuffer_service.c 这个里面是DDMS 里面截图通信adbd进程的代码 DDMS那边接到的数据是用JAVA处理的 ! framebuffer_service.c代码如下:
/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the “License”);
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an “AS IS” BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <fcntl.h>
#include “fdevent.h”
#include “adb.h”
#include <linux/fb.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
/* TODO:
** – sync with vsync to avoid tearing
*/
/* This version number defines the format of the fbinfo struct.
It must match versioning in ddms where this data is consumed. */
#define DDMS_RAWIMAGE_VERSION 1
struct fbinfo {
unsigned int version;
unsigned int bpp;
unsigned int size;
unsigned int width;
unsigned int height;
unsigned int red_offset;
unsigned int red_length;
unsigned int blue_offset;
unsigned int blue_length;
unsigned int green_offset;
unsigned int green_length;
unsigned int alpha_offset;
unsigned int alpha_length;
} __attribute__((packed));
void framebuffer_service(int fd, void *cookie)
{
struct fb_var_screeninfo vinfo;
int fb, offset;
char x[256];
struct fbinfo fbinfo;
unsigned i, bytespp;
fb = open(“/dev/graphics/fb0″, O_RDONLY);
if(fb < 0) goto done;
if(ioctl(fb, FBIOGET_VSCREENINFO, &vinfo) < 0) goto done;
fcntl(fb, F_SETFD, FD_CLOEXEC);
bytespp = vinfo.bits_per_pixel / 8;
fbinfo.version = DDMS_RAWIMAGE_VERSION;
fbinfo.bpp = vinfo.bits_per_pixel;
fbinfo.size = vinfo.xres * vinfo.yres * bytespp;
fbinfo.width = vinfo.xres;
fbinfo.height = vinfo.yres;
fbinfo.red_offset = vinfo.red.offset;
fbinfo.red_length = vinfo.red.length;
fbinfo.green_offset = vinfo.green.offset;
fbinfo.green_length = vinfo.green.length;
fbinfo.blue_offset = vinfo.blue.offset;
fbinfo.blue_length = vinfo.blue.length;
fbinfo.alpha_offset = vinfo.transp.offset;
fbinfo.alpha_length = vinfo.transp.length;
/* HACK: for several of our 3d cores a specific alignment
* is required so the start of the fb may not be an integer number of lines
* from the base. As a result we are storing the additional offset in
* xoffset. This is not the correct usage for xoffset, it should be added
* to each line, not just once at the beginning */
offset = vinfo.xoffset * bytespp;
offset += vinfo.xres * vinfo.yoffset * bytespp;
if(writex(fd, &fbinfo, sizeof(fbinfo))) goto done;
lseek(fb, offset, SEEK_SET);
for(i = 0; i < fbinfo.size; i += 256) {
if(readx(fb, &x, 256)) goto done;
if(writex(fd, &x, 256)) goto done;
}
if(readx(fb, &x, fbinfo.size % 256)) goto done;
if(writex(fd, &x, fbinfo.size % 256)) goto done;
done:
if(fb >= 0) close(fb);
close(fd);
}
用framebuffer截屏,就是把当前framebuffer的内存dump成bitmap或者压缩成其他图片格式.
在ubuntu下使用命令截屏:
Android G1手机的色深是16bit, 即R/G/B=5/6/6. 故需要一些特殊处理才能获得其屏幕图像。
我们可以adb登录进入Android手机,先dump出/dev/fb0的内容,然后将dump出的文件拷贝到PC(ubuntu)上用convert命令进行处理。
1. 在Android手机上获取framebuffer内容:
# cat /dev/graphics/fb0 > /mnt/sdcard/fb0
2. 把文件拷贝到PC上的/tmp目录:
$ adb pull /mnt/sdcard/fb0 /tmp/fb0
3. 从/tmp/fb0文件中取出第一屏的内容(一般会有2到3屏的内容):
$ dd bs=307200 count=1 if=/tmp/fb0 of=/tmp/screenshot1.xmp
这里,手机屏幕分辨率是320*480; 颜色深度为16bit (R/G/B=5/6/5),即2字节;
故有 320*480*2=307200 或在shell下执行:
$ echo $((320*480*2))
这里得到的图像是pixmap格式的.
4. 这时取到的截屏数据要转成每个颜色值为8bit的raw图像数据:
原理如下:
int main(int argc, char *argv[])
{
unsigned short in; // 16bit
unsigned char out[3]; // 8bit*3
while (read(0, &in, 2) == 2) {
out[2] = (in & 0x1f) << 3;
out[1] = ((in >> 5) & 0x3f) << 2;
out[0] = ((in >> 11) & 0x1f) << 3;
write(1, out, 3);
}
return 0;
}
将以上代码编译成执行文件/tmp/565to88后,再执行:
$ /tmp/565to888 /tmp/screenshot888.xmp
这将把颜色转化为24bit色深。
5.最后把24bit色深的图像转换成PNG格式:
$ /usr/bin/convert -depth 8 -size 320×480 rgb:screenshot888.xmp screenshot.png
现在可以用以下命令查看截屏(screenshot.png文件)啦:
$ /usr/bin/display screenshot.png