1,首先我们用AppWizard创建一个基于对话框的应用程序CUserDlg。m_nid为类成员变量NOTIFYICONDATA m_nid;
2,ToTray(){
m_nid.cbSize = (DWORD)sizeof(NOTIFYICONDATA);
m_nid.hWnd = this->m_hWnd;
m_nid.uID = IDR_MAINFRAME;
m_nid.uFlags = NIF_ICON|NIF_MESSAGE|NIF_TIP ;
m_nid.uCallbackMessage = WM_SHOWTASK;
//自定义的消息名称 WM_SHOWTASK 头函数中定义为WM_USER+1
m_nid.hIcon = LoadIcon(AfxGetInstanceHandle(),MAKEINTRESOURCE(IDR_MAINFRAME));
strcpy(m_nid.szTip,"托盘图标");//当鼠标放在上面时,所显示的内容
Shell_NotifyIcon(NIM_ADD,&m_nid);//在托盘区添加图标
}
3,#define WM_SHOWTASK WM_USER+1在xxdlg.h文件中
4,添加消息WM_SHOWTASK的响应函数afx_msg LRESULT onShowTask(WPARAM wParam,LPARAM lParam);
在BEGIN_MESSAGE_MAP(CUserDlg,CDialog)和END_MESSAGE_MAP()之间加代码:
ON_MESSAGE(WM_SHOWTASK,onShowTas
2,ToTray(){
m_nid.cbSize = (DWORD)sizeof(NOTIFYICONDATA);
m_nid.hWnd = this->m_hWnd;
m_nid.uID = IDR_MAINFRAME;
m_nid.uFlags = NIF_ICON|NIF_MESSAGE|NIF_TIP ;
m_nid.uCallbackMessage = WM_SHOWTASK;
//自定义的消息名称 WM_SHOWTASK 头函数中定义为WM_USER+1
m_nid.hIcon = LoadIcon(AfxGetInstanceHandle(),MAKEINTRESOURCE(IDR_MAINFRAME));
strcpy(m_nid.szTip,"托盘图标");//当鼠标放在上面时,所显示的内容
Shell_NotifyIcon(NIM_ADD,&m_nid);//在托盘区添加图标
}
3,#define WM_SHOWTASK WM_USER+1在xxdlg.h文件中
4,添加消息WM_SHOWTASK的响应函数afx_msg LRESULT onShowTask(WPARAM wParam,LPARAM lParam);
在BEGIN_MESSAGE_MAP(CUserDlg,CDialog)和END_MESSAGE_MAP()之间加代码:
ON_MESSAGE(WM_SHOWTASK,onShowTas