交点法:从被判断点向右水平发出一条涉嫌,根据射线与面边界的交点数量判断点是否在面内;交点数为奇数,点在面内;交点数为偶数,点在面外。
程序思路,
1,首先点是否高于或低于整个面区域,如果是则在面外;
2,切点不记录在内;
3,记录交点个数
代码如下:main.cpp
template<typename T>
T min(const T& left, const T& right)
{
if (left < right) {
return left;
}
if (right < left) {
return right;
}
if (right ==left)
{
return (T)0;
}
}
template<typename T>
T max(const T& left, const T& right)
{
if (left < right) {
return right;
}
if (right < left) {
return left;
}
if (right ==left)
{
return (T)0;
}
}
struct Point
{
double x;
double y;
Point(double paramx,double paramy)
{
this->x = paramx;
this->y = paramy;
}
Point()
{
this->x = 0;
this->y = 0;
}
};
bool PtInPolygon(Point p, Point* ptPolygon, int nCount)
{
// 交点个数
int nCross = 0;
for (int i = 0; i < nCount; i++)
{
Point p1 = ptPolygon[i];
Point p2 = ptPolygon[(i + 1) % nCount];// 最后一个点与第一个点连线
if (p1.y == p2.y)
continue;
if (p.y < min<double>(p1.y, p2.y))
continue;
if (p.y >= max<double>(p1.y, p2.y))
continue;
// 求交点的x坐标
double x = (double)(p.y - p1.y) * (double)(p2.x - p1.x) / (double)(p2.y - p1.y) + p1.x;
// 只统计p1p2与p向右射线的交点
if (x > p.x)
{
nCross++;
}
}
// 交点为偶数,点在多边形之外
return (nCross % 2 == 1);
}
int main()
{
Point* arr = new Point[4];
arr[0] = Point(-400, 400);
arr[1] = Point(-400, -400);
arr[2] = Point(0, 0);
arr[3] = Point(400, 0);
Point test(0,40);
bool isinregion = PtInPolygon(test, arr,4);
printf("is in regon %d", isinregion);
return 0;
}