Flutter 学习之路(九)底部分栏控制器

上一篇我们讲了登录页面的简单实现,其实在开发开发过程中,我们会经常使用到分栏控制器,也就是iOS中的UITabBarController。先给大家看一下效果图。

其实实现这个效果很简单,下面我依旧使用代码的方式来讲解,大家要仔细看一下代码的注视

import 'package:flutter/cupertino.dart';
import 'package:flutter/services.dart';
import 'package:flutter_app/main/home/Home.dart';
import 'package:flutter_app/main/lock/Lock.dart';
import 'package:flutter_app/main/my/My.dart';
import 'package:flutter_app/util/ColorUtils.dart';
import 'package:flutter_app/widget/CustomScaffold.dart';
import 'package:fluttertoast/flut
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好的,以下是一个简单的Flutter视频控制器的实现: ```dart import 'package:flutter/material.dart'; import 'package:video_player/video_player.dart'; class VideoPlayerController extends StatefulWidget { final String videoUrl; VideoPlayerController({required this.videoUrl}); @override _VideoPlayerControllerState createState() => _VideoPlayerControllerState(); } class _VideoPlayerControllerState extends State<VideoPlayerController> { late VideoPlayerController _videoPlayerController; late Future<void> _initializeVideoPlayerFuture; @override void initState() { super.initState(); // 创建一个VideoPlayerController对象 _videoPlayerController = VideoPlayerController.network(widget.videoUrl); // 初始化VideoPlayerController对象 _initializeVideoPlayerFuture = _videoPlayerController.initialize(); // 开始播放视频 _videoPlayerController.play(); } @override void dispose() { // 释放VideoPlayerController对象 _videoPlayerController.dispose(); super.dispose(); } @override Widget build(BuildContext context) { return Scaffold( body: FutureBuilder( future: _initializeVideoPlayerFuture, builder: (context, snapshot) { if (snapshot.connectionState == ConnectionState.done) { return AspectRatio( aspectRatio: _videoPlayerController.value.aspectRatio, // 创建一个VideoPlayer对象 child: VideoPlayer(_videoPlayerController), ); } else { return Center( child: CircularProgressIndicator(), ); } }, ), bottomNavigationBar: BottomAppBar( child: Row( mainAxisAlignment: MainAxisAlignment.spaceBetween, children: [ IconButton( icon: Icon( _videoPlayerController.value.isPlaying ? Icons.pause : Icons.play_arrow, ), onPressed: () { setState(() { if (_videoPlayerController.value.isPlaying) { _videoPlayerController.pause(); } else { _videoPlayerController.play(); } }); }, ), IconButton( icon: Icon(Icons.fullscreen), onPressed: () { // 进入全屏模式 _videoPlayerController.pause(); Navigator.push( context, MaterialPageRoute( builder: (context) => FullScreenVideoPlayer( videoPlayerController: _videoPlayerController, ), ), ); }, ), IconButton( icon: Icon(Icons.volume_up), onPressed: () { setState(() { _videoPlayerController.setVolume(1.0); }); }, ), ], ), ), ); } } class FullScreenVideoPlayer extends StatefulWidget { final VideoPlayerController videoPlayerController; FullScreenVideoPlayer({required this.videoPlayerController}); @override _FullScreenVideoPlayerState createState() => _FullScreenVideoPlayerState(); } class _FullScreenVideoPlayerState extends State<FullScreenVideoPlayer> { late VideoPlayerController _videoPlayerController; late Future<void> _initializeVideoPlayerFuture; @override void initState() { super.initState(); // 初始化VideoPlayerController对象 _videoPlayerController = widget.videoPlayerController; _initializeVideoPlayerFuture = _videoPlayerController.initialize(); // 开始播放视频 _videoPlayerController.play(); } @override void dispose() { // 释放VideoPlayerController对象 _videoPlayerController.dispose(); super.dispose(); } @override Widget build(BuildContext context) { return Scaffold( body: FutureBuilder( future: _initializeVideoPlayerFuture, builder: (context, snapshot) { if (snapshot.connectionState == ConnectionState.done) { return AspectRatio( aspectRatio: _videoPlayerController.value.aspectRatio, // 创建一个VideoPlayer对象 child: VideoPlayer(_videoPlayerController), ); } else { return Center( child: CircularProgressIndicator(), ); } }, ), bottomNavigationBar: BottomAppBar( child: Row( mainAxisAlignment: MainAxisAlignment.spaceBetween, children: [ IconButton( icon: Icon( _videoPlayerController.value.isPlaying ? Icons.pause : Icons.play_arrow, ), onPressed: () { setState(() { if (_videoPlayerController.value.isPlaying) { _videoPlayerController.pause(); } else { _videoPlayerController.play(); } }); }, ), IconButton( icon: Icon(Icons.fullscreen_exit), onPressed: () { // 退出全屏模式 _videoPlayerController.pause(); Navigator.pop(context); }, ), IconButton( icon: Icon(Icons.volume_up), onPressed: () { setState(() { _videoPlayerController.setVolume(1.0); }); }, ), ], ), ), ); } } ``` 以上代码创建了一个包含视频播放器的页面,并在底部添加了一些控制按钮。在底部导航栏中,有一个“全屏”按钮,可以让用户进入全屏模式观看视频。同时,该页面也为竖屏模式做了适配,保证用户在不同设备上都能获得良好的观看体验。

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