#include <sys.h>
#include <USART3.h>
#include "KEY44.h"
#include <stdio.h>
#include <delay.h>
u8 key_num=0;
int main(void)
{
USART3_Init(115200);
delay_init();
KEY44_Init();
while(1)
{
u8 key_num=key44_Scan();
if(key_num!=0)
{
printf("KEY Num IS %d\r\n",key_num);
}
}
}
#include <USART3.h>
#include <stdio.h>
int fputc(int ch, FILE *f)
{
while((USART3->SR&0X40)==0);
USART3->DR = (u8) ch;
return ch;
}
void USART3_Init(u32 bound)
{
GPIO_InitTypeDef GPIO_InitStructure;
USART_InitTypeDef USART_InitStructure;
RCC_APB2PeriphClockCmd(RCC_APB2Periph_GPIOB|RCC_APB2Periph_AFIO,ENABLE);
RCC_APB1PeriphClockCmd(RCC_APB1Periph_USART3,ENABLE);
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_10;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_10MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF_PP;
GPIO_Init(GPIOB, &GPIO_InitStructure);
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_11;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_10MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_IN_FLOATING;
GPIO_Init(GPIOB, &GPIO_InitStructure);
USART_InitStructure.USART_BaudRate = bound;
USART_InitStructure.USART_WordLength = USART_WordLength_8b;
USART_InitStructure.USART_StopBits = USART_StopBits_1;
USART_InitStructure.USART_Parity = USART_Parity_No;
USART_InitStructure.USART_HardwareFlowControl =USART_HardwareFlowControl_None;
USART_InitStructure.USART_Mode = USART_Mode_Tx | USART_Mode_Rx;
USART_Init(USART3, &USART_InitStructure);
USART_Cmd(USART3,ENABLE);
USART_ClearFlag(USART3,USART_FLAG_TC);
}
#include "KEY44.h"
#include <sys.h>
#include <delay.h>
void KEY44_Init(void)
{
GPIO_InitTypeDef GPIO_InitStructure;
RCC_APB2PeriphClockCmd(RCC_APB2Periph_GPIOA,ENABLE);
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_0|GPIO_Pin_1|GPIO_Pin_2|GPIO_Pin_3;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_50MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_Out_PP;
GPIO_Init(GPIOA, &GPIO_InitStructure);
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_4|GPIO_Pin_5|GPIO_Pin_6|GPIO_Pin_7;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_50MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_IPU;
GPIO_Init(GPIOA, &GPIO_InitStructure);
}
unsigned char key44_Scan(void)
{
H_1 = 0;
H_2 = 1;
H_3 = 1;
H_4 = 1;
if(L_1 == 0)
{
delay_ms(10);
if(L_1 == 0)
{
while(!L_1);
return 1;
}
}
if(L_2 == 0)
{
delay_ms(10);
if(L_2 == 0)
{
while(!L_2);
return 2;
}
}
if(L_3 == 0)
{
delay_ms(10);
if(L_3 == 0)
{
while(!L_3);
return 3;
}
}
if(L_4 == 0)
{
delay_ms(10);
if(L_4 == 0)
{
while(!L_4);
return 4;
}
}
H_1 = 1;
H_2 = 0;
H_3 = 1;
H_4 = 1;
if(L_1 == 0)
{
delay_ms(10);
if(L_1 == 0)
{
while(!L_1);
return 5;
}
}
if(L_2 == 0)
{
delay_ms(10);
if(L_2 == 0)
{
while(!L_2);
return 6;
}
}
if(L_3 == 0)
{
delay_ms(10);
if(L_3 == 0)
{
while(!L_3);
return 7;
}
}
if(L_4 == 0)
{
delay_ms(10);
if(L_4 == 0)
{
while(!L_4);
return 8;
}
}
H_1 = 1;
H_2 = 1;
H_3 = 0;
H_4 = 1;
if(L_1 == 0)
{
delay_ms(10);
if(L_1 == 0)
{
while(!L_1);
return 9;
}
}
if(L_2 == 0)
{
delay_ms(10);
if(L_2 == 0)
{
while(!L_2);
return 10;
}
}
if(L_3 == 0)
{
delay_ms(10);
if(L_3 == 0)
{
while(!L_3);
return 11;
}
}
if(L_4 == 0)
{
delay_ms(10);
if(L_4 == 0)
{
while(!L_4);
return 12;
}
}
H_1 = 1;
H_2 = 1;
H_3 = 1;
H_4 = 0;
if(L_1 == 0)
{
delay_ms(10);
if(L_1 == 0)
{
while(!L_1);
return 13;
}
}
if(L_2 == 0)
{
delay_ms(10);
if(L_2 == 0)
{
while(!L_2);
return 14;
}
}
if(L_3 == 0)
{
delay_ms(10);
if(L_3 == 0)
{
while(!L_3);
return 15;
}
}
if(L_4 == 0)
{
delay_ms(10);
if(L_4 == 0)
{
while(!L_4);
return 16;
}
}
return 0;
}
矩阵键盘通过串口3输出
最新推荐文章于 2022-03-21 11:53:17 发布