void CMyOpenGlTestView::DrawText()
{
//glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glLoadIdentity();
glTranslatef(1.5f,0.0f,-7.0f); // Move Right 1.5 Units And Into The Screen 7.0
glRotatef(25,1.0f,1.0f,1.0f); // Rotate The Quad On The X axis ( NEW )
glPushMatrix();
glColor3f(1.0f,1.0f,1.0f);wglUseFontBitmaps(wglGetCurrentDC(),0,255,1000);
glListBase(1000);
char* list[] = {"+x","+y","+z","Center"};
glRasterPos3f(10.20f+m_Zoom,-0.5f,0.0f);
glCallLists(2,GL_UNSIGNED_BYTE,list[0]);
glRasterPos3f(-0.5,10.2f+m_Zoom,0.0f);
glCallLists(2,GL_UNSIGNED_BYTE,list[1]);
glRasterPos3f(-0.5,0.0f,10.2f+m_Zoom);
glCallLists(2,GL_UNSIGNED_BYTE,list[2]);
glRasterPos3f(0.0,0.0f,0.0f);
glCallLists(6,GL_UNSIGNED_BYTE,list[3]);
glPopMatrix();
}