文章目录
创建型
工厂方法模式
interface Product {
val name: String
}
class ProductA(override val name: String = "ProductA") : Product
class ProductB(override val name: String = "ProductB") : Product
interface Factory {
fun makeProduct(): Product
}
class FactoryA : Factory {
override fun makeProduct() = ProductA()
}
class FactoryB : Factory {
override fun makeProduct() = ProductB()
}
抽象工厂模式
class SeriesATextView(context: Context?) : TextView(context)
class SeriesBTextView(context: Context?) : TextView(context)
class SeriesAButton(context: Context?) : Button(context)
class SeriesBButton(context: Context?) : Button(context)
interface AbstractFactory {
val context: Context?
fun makeTextView(): TextView
fun makeButton(): Button
}
class SeriesAFactory(override val context: Context?) : AbstractFactory {
override fun makeTextView() = SeriesATextView(context)
override fun makeButton() = SeriesAButton(context)
}
class SeriesBFactory(override val context: Context?) : AbstractFactory {
override fun makeTextView() = SeriesBTextView(context)
override fun makeButton() = SeriesBButton(context)
}
建造者模式
class Car (
val model: String?,
val year: Int
) {
private constructor(builder: Builder) : this(builder.model, builder.year)
class Builder {
var model: String? = null
var year: Int = -1
fun build() = Car(this)
}
companion object {
inline fun build(block: Builder.() -> Unit) = Builder().apply(block).build()
}
}
// usage
val car = Car.build {
model = "John One"
year = 2017
}
原型模式
data class EMail(var recipient: String, var subject: String?, var message: String?)
val mail = EMail("abc@example.com", "Hello", "Don't know what to write.")
val copy = mail.copy(recipient = "other@example.com")
单例模式
使用
object
实现
结构型模式
适配器模式
interface Target {
fun request()
}
interface Adaptee {
fun ask()
}
class Adapter(val wrapper: Adaptee) : Target {
override fun request() {
wrapper.ask()
}
}
桥接模式
interface Color {
fun coloring();
}
class RedColor : Color { ... }
class BlueColor : Color { ... }
interface Pen {
val colorImpl: Color // this is bridge
fun write()
}
class BigPen(override val colorImpl: Color) : Pen { ... }
class SmallPen(override val colorImpl: Color) : Pen { ... }
组合模式
interface AbstractFile { // Component
var childCount: Int
fun getChild(i: Int): AbstractFile
fun size(): Long
}
class File(val size: Long, override var childCount: Int = 0) : AbstractFile {
override fun getChild(i: Int): AbstractFile {
throw RuntimeException("You shouldn't call the method in File")
}
override fun size() = size
}
class Folder(override var childCount: Int) : AbstractFile {
override fun getChild(i: Int): AbstractFile {
...
}
override fun size(): Long {
return (0..childCount)
.map { getChild(it).size() }
.sum()
}
}
装饰模式
class Text(val text: String) {
fun draw() = print(text)
}
fun Text.underline(decorated: Text.() -> Unit) {
print("_")
this.decorated()
print("_")
}
// usage
Text("Hello").run {
underline {
draw()
}
}
外观模式
class ComplexSystemStore(val filePath: String) {
init {
println("Reading data from file: $filePath")
}
val store = HashMap<String, String>()
fun store(key: String, payload: String) {
store.put(key, payload)
}
fun read(key: String): String = store[key] ?: ""
fun commit() = println("Storing cached data: $store to file: $filePath")
}
data class User(val login: String)
//Facade:
class UserRepository {
val systemPreferences = ComplexSystemStore("/data/default.prefs")
fun save(user: User) {
systemPreferences.store("USER_KEY", user.login)
systemPreferences.commit()
}
fun findFirst(): User = User(systemPreferences.read("USER_KEY"))
}
// usage
val userRepository = UserRepository()
val user = User("dbacinski")
userRepository.save(user)
val resultUser = userRepository.findFirst()
享元模式
enum class Color {
black, white
}
open class Chess(val color: Color) {
fun display(pos: Pair<Int, Int>) {
println("The $color chess at position $pos")
}
}
class BlackChess : Chess(color = Color.black)
class WhiteChess : Chess(color = Color.white)
object ChessFactory {
private val table = Hashtable<Color, Chess>()
init {
table.put(Color.black, BlackChess())
table.put(Color.white, WhiteChess())
}
fun getChess(color: Color) = table[color]!!
}
// usage
val blackChess = ChessFactory.getChess(Color.black)
val whiteChess = ChessFactory.getChess(Color.white)
blackChess.display(Pair(9, 5))
whiteChess.display(Pair(5, 9))
whiteChess.display(Pair(2, 3))
代理模式
interface File {
fun read(name: String)
}
class NormalFile : File {
override fun read(name: String) = println("Reading file: $name")
}
// proxy
class SecuredFile : File {
val normalFile = NormalFile()
var password: String = ""
override fun read(name: String) {
if (password == "secret") {
println("Password is correct: $password")
normalFile.read(name) // call target object behavior
} else {
println("Incorrect password. Access denied!")
}
}
}
行为型模式
职责链模式
interface EventHandler {
var next: EventHandler?
fun handle(event: MotionEvent): Boolean
}
open class View : EventHandler {
override var next: EventHandler? = null
override fun handle(event: MotionEvent): Boolean {
return onTouchEvent()
}
open fun onTouchEvent() : Boolean {
...
return false
}
}
open class ViewGroup : View() {
override fun handle(event: MotionEvent): Boolean {
if (onInterceptTouchEvent(event)) return onTouchEvent()
else return next?.handle(event)!!
}
open fun onInterceptTouchEvent(event: MotionEvent): Boolean { // 是否拦截事件
...
return false
}
}
命令模式
interface Command {
var value: Int
val param: Int
fun execute()
fun undo()
}
class AddCommand(override var value: Int, override val param: Int) : Command {
override fun execute() {
value += param
println("execute add command and value:$value")
}
override fun undo() {
value -= param
println("undo add command and value:$value")
}
}
class MultiplyCommand(override var value: Int, override val param: Int) : Command {
override fun execute() {
value *= param
println("execute multiply command and value:$value")
}
override fun undo() {
value /= param
println("undo multiply command and value:$value")
}
}
class Calculator {
val queue = mutableListOf<Command>()
fun compute(command: Command) {
command.execute()
queue.add(command)
}
fun undo() {
queue.lastOrNull()?.undo()
queue.removeAt(queue.lastIndex)
}
}
解释器模式
待完善
迭代器模式
class Sentence(val words: List<String>)
operator fun Sentence.iterator(): Iterator<String> = words.iterator()
// or
operator fun Sentence.iterator(): Iterator<String> = object : Iterator<String> {
val iterator = words.iterator()
override fun hasNext() = iterator.hasNext()
override fun next() = iterator.next()
}
中介者模式
interface ChatMediator {
fun sendMsg(msg: String, user: User)
fun addUser(user: User)
}
abstract class User(val name: String, val mediator: ChatMediator) {
abstract fun send(msg: String)
abstract fun receive(msg: String)
}
class ChatMediatorImpl : ChatMediator {
private val users = mutableListOf<User>()
override fun sendMsg(msg: String, user: User) {
users.filter { it != user }
.forEach { it.receive(msg) }
}
override fun addUser(user: User) {
users.add(user)
}
}
class UserImpl(name: String, mediator: ChatMediator) : User(name, mediator) {
override fun send(msg: String) {
println("$name : sending messages = $msg")
mediator.sendMsg(msg, this)
}
override fun receive(msg: String) {
println("$name : received messages = $msg")
}
}
备忘录模式
data class Memento(val fileName: String, val content: StringBuilder)
class FileWriter(var fileName: String) {
private var content = StringBuilder()
fun write(str: String) {
content.append(str)
}
fun save() = Memento(fileName, StringBuilder(content))
fun restore(m: Memento) {
fileName = m.fileName
content = m.content
}
}
观察者模式
interface TextChangedListener {
fun onTextChanged(newText: String)
}
class TextView {
var listener: TextChangedListener? = null
var text: String by Delegates.observable("") { prop, old, new ->
listener?.onTextChanged(new)
}
}
状态模式
sealed class UserState(val name:String, val isAuthorized: Boolean) {
abstract fun click()
class Unauthorized : UserState(name = "Unauthorized", isAuthorized = false) {
override fun click() {
print("User is unauthorized.")
}
}
class Authorized(name: String) : UserState(name, isAuthorized = true) {
override fun click() {
print("User is authorized as $name")
}
}
}
class User {
private var state: UserState = UserState.Unauthorized()
val name: String
get() = state.name
val isAuthorized: Boolean
get() = state.isAuthorized
fun click() = state.click()
fun login(name: String) {
state = UserState.Authorized(name)
}
fun logout() {
state = UserState.Unauthorized()
}
}
策略模式
class Customer(val name: String, val fee: Double, val discount: (Double) -> Double) {
fun pricePerMonth() = discount(fee)
}
// usage
val studentDiscount = { fee: Double -> fee/2 }
val noDiscount = { fee: Double -> fee }
val student = Customer("Ned", 10.0, studentDiscount)
val regular = Customer("John", 10.0, noDiscount)
模版方法模式
class Task {
fun run(step2: () -> Unit, step3: () -> Unit) {
step1()
step2()
step3()
}
fun step1() { ... }
}
访问者模式
interface Employee {
fun accept(visitor: Visitor)
}
class GeneralEmployee(val wage: Int) : Employee {
override fun accept(visitor: Visitor) = visitor.visit(this)
}
class ManagerEmployee(val wage: Int, val bonus: Int) : Employee {
override fun accept(visitor: Visitor) = visitor.visit(this)
}
interface Visitor {
fun visit(ge: GeneralEmployee)
fun visit(me: ManagerEmployee)
}
class FADVisitor : Visitor {
override fun visit(ge: GeneralEmployee) {
println("GeneralEmployee wage:${ge.wage}")
}
override fun visit(me: ManagerEmployee) {
println("ManagerEmployee wage:${me.wage + me.bonus}")
}
}
// other visitor ...