FiniteTimeAction *actionOne = Sequence::create( CCScaleTo::create(1.0f,0.5f,1.5f), CCFadeIn::create(1.0f), CCCallFunc::create(this,callfunc_selector(HelloWorld::actionCallBack)), NULL ); sp->runAction(actionOne);
FiniteTimeAction *actionOne = Sequence::create( CCScaleTo::create(1.0f,0.5f,1.5f), CCFadeIn::create(1.0f), CCCallFunc::create(this,callfunc_selector(HelloWorld::actionCallBack)), NULL ); sp->runAction(actionOne);
转载于:https://www.cnblogs.com/yufenghou/p/4166626.html