今天发现有一些情况下, 还是无法生成管道, 排查了一天发现问题好像出在管线头两个点的x完全相同时, 会出这个问题.
看了半天的Loft源码, 发现问题出在Loft::considerBasisX函数中:
osg
:
:Vec3 Loft
:
:considerBasisX(
const osg
:
:Vec3 basisZ )
{
osg : :Vec3 basisX;
if ( basisZ.z() != 0.0f )
{
if ( osg : :equivalent(basisZ.x(), 0.0f) && osg : :equivalent(basisZ.y(), 0.0f) )
basisX.set( 1.0f, 0.0f, 0.0f ); // basisZ is Z+/Z-
else
{
basisX.set( 1.0f, 1.0f, 0.0f );
basisX.z() = -(basisZ.x() +basisZ.y()) / basisZ.z();
}
}
else if ( basisZ.y() != 0.0f )
{
if ( osg : :equivalent(basisZ.x(), 0.0f) && osg : :equivalent(basisZ.z(), 0.0f) )
basisX.set( 1.0f, 0.0f, 0.0f ); // basisZ is Y+/Y-
else
{
basisX.set( 1.0f, 0.0f, 1.0f );
basisX.y() = -(basisZ.x() +basisZ.z()) / basisZ.y();
}
}
else if ( basisZ.x() != 0.0f )
{
if ( osg : :equivalent(basisZ.y(), 0.0f) && osg : :equivalent(basisZ.z(), 0.0f) )
basisX.set( 0.0f, 0.0f, -basisZ.z() ); // basisZ is X+/X-
else
{
basisX.set( 0.0f, 1.0f, 1.0f );
basisX.x() = -(basisZ.y() +basisZ.z()) / basisZ.x();
}
}
return basisX;
}
{
osg : :Vec3 basisX;
if ( basisZ.z() != 0.0f )
{
if ( osg : :equivalent(basisZ.x(), 0.0f) && osg : :equivalent(basisZ.y(), 0.0f) )
basisX.set( 1.0f, 0.0f, 0.0f ); // basisZ is Z+/Z-
else
{
basisX.set( 1.0f, 1.0f, 0.0f );
basisX.z() = -(basisZ.x() +basisZ.y()) / basisZ.z();
}
}
else if ( basisZ.y() != 0.0f )
{
if ( osg : :equivalent(basisZ.x(), 0.0f) && osg : :equivalent(basisZ.z(), 0.0f) )
basisX.set( 1.0f, 0.0f, 0.0f ); // basisZ is Y+/Y-
else
{
basisX.set( 1.0f, 0.0f, 1.0f );
basisX.y() = -(basisZ.x() +basisZ.z()) / basisZ.y();
}
}
else if ( basisZ.x() != 0.0f )
{
if ( osg : :equivalent(basisZ.y(), 0.0f) && osg : :equivalent(basisZ.z(), 0.0f) )
basisX.set( 0.0f, 0.0f, -basisZ.z() ); // basisZ is X+/X-
else
{
basisX.set( 0.0f, 1.0f, 1.0f );
basisX.x() = -(basisZ.y() +basisZ.z()) / basisZ.x();
}
}
return basisX;
}
看前两种情况下, 当其他两个值都为0时, basisX都是直接set( 1.0f, 0.0f, 0.0f )的, 为啥到了最后一种情况则是set( 0.0f, 0.0f, -basisZ.z() ), 在这种情况下basisZ.z()明显为0.
当把这里改为 basisX.set(0.0f, 0.0f, 1.0f) 程序就正常了.
else
if ( basisZ.x()
!=
0.0f )
{
if ( osg : :equivalent(basisZ.y(), 0.0f) && osg : :equivalent(basisZ.z(), 0.0f) )
basisX.set( 0.0f, 0.0f, 1.0f ); // basisZ is X+/X-
else
{
basisX.set( 0.0f, 1.0f, 1.0f );
basisX.x() = -(basisZ.y() +basisZ.z()) / basisZ.x();
}
}
{
if ( osg : :equivalent(basisZ.y(), 0.0f) && osg : :equivalent(basisZ.z(), 0.0f) )
basisX.set( 0.0f, 0.0f, 1.0f ); // basisZ is X+/X-
else
{
basisX.set( 0.0f, 1.0f, 1.0f );
basisX.x() = -(basisZ.y() +basisZ.z()) / basisZ.x();
}
}