Unity Blog 学习

The Profiler window

https://unity3d.com/cn/learn/tutorials/temas/performance-optimization/profiler-window?playlist=44069

Diagnosing performance problems using the Profiler window

https://unity3d.com/cn/learn/tutorials/temas/performance-optimization/diagnosing-performance-problems-using-profiler-window?playlist=44069

Physics Best Practices

https://unity3d.com/cn/learn/tutorials/topics/physics/physics-best-practices?playlist=30089

The Resources folder

https://unity3d.com/cn/learn/tutorials/temas/best-practices/resources-folder?playlist=30089

Assets, Objects and serialization

https://unity3d.com/cn/learn/tutorials/temas/best-practices/assets-objects-and-serialization?playlist=30089

Fundamentals of Unity UI

https://unity3d.com/cn/learn/tutorials/topics/best-practices/fundamentals-unity-ui?playlist=30089

Other UI Optimization Techniques and Tips

https://unity3d.com/cn/learn/tutorials/topics/best-practices/other-ui-optimization-techniques-and-tips?playlist=30089

Fill-rate, Canvases and input

https://unity3d.com/cn/learn/tutorials/topics/best-practices/fill-rate-canvases-and-input

Making the UI Backend Faster

https://blogs.unity3d.com/cn/2015/09/07/making-the-ui-backend-faster/

Optimizing garbage collection in Unity games

https://unity3d.com/cn/learn/tutorials/topics/performance-optimization/optimizing-garbage-collection-unity-games

How to see why your draw calls are not batched in 5.6

https://blogs.unity3d.com/cn/2017/04/03/how-to-see-why-your-draw-calls-are-not-batched-in-5-6/

Unity 5: API changes & automatic script updating

https://blogs.unity3d.com/cn/2014/06/23/unity5-api-changes-automatic-script-updating/

Optimizing scripts in Unity games

https://unity3d.com/cn/learn/tutorials/topics/performance-optimization/optimizing-scripts-unity-games?playlist=44069

转载于:https://www.cnblogs.com/revoid/p/6887798.html

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