[计算机软件及应用]高级计算机图形学ACG00
高级计算机图形学
Advanced Computer Graphics
Course No.
主讲教师:裴玉茹
Instructor: Yuru Pei
Email: peiyuru@
Department of Machine Intelligence
Peking University
Welcome to Advanced Computer Graphics
Introductions
– Instructor: 裴玉茹
• Office: Science Building 2, 2224#
• Email: peiyuru@.cm
• Office Phone:
– TA:魏嘉
• Email: weijia@
About this course
Topics
About This Course
Advanced Computer Graphics
– Course NO.
Webpage
– /vision/Visual&Robot/people/pei%20yuru/acg09.htm
14 Lectures + 2 Presentations
Time and Place
– Monday, 14:40-17:40
– Teaching Building 2, 413
About This Course
Evaluation Method
– Final Score = 80%A+20%B
– A: Two class projects and written
assignments
• Presentation
• Programming
• Reading report
– B :Final examination
– Bonus☺
Prerequisites
Introduction to Computer Graphics
– Familiar with concepts in Computer
Graphics
Programming background in C/C++
– OpenGL / Directx3D
Mathematics
– Linear algebra
References
Akenine-Moller and Haines, Real-time rendering (2/3 ed),
AK PETERS, LTD.
Alan Watt. 3D Computer Graphics, (3rd ed), Addison-
Wesley, 1999.
Kerlow, Isaac Victor, The art of 3D computer animation
and effects(3rd ed), John Wiley, 2004.
Donald Hearn,M.Pauline Baker,Computer Graphics
with OpenGL,(3rd ed),Pearson,2004.
James D. Foley, Andries van Dam, Steven K. Feiner, John
F. Hughes, Computer Graphics: Principles and Practice
in C, (2nd ed), Addison-Wesley Professional, 1995.
Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis,
OpenGL Programming Guide: The Official Guide to
Learning OpenGL®, Addison Wesley Professional.