1、在SimpleAudioEngine.h文件中添加函数名: virtual void setEffectVolume(unsigned int nSoundId,float volume);
2、在audio/ios/SimpleAudioEngine.mm中实现setEffectVolume:
void SimpleAudioEngine::setEffectVolume(unsigned int nSoundId, float volume)
{
alSourcef(nSoundId, AL_GAIN, volume);
}
3、重新到处lua接口:
a、安装必要的模块 mac下
sudo easy_install pip
sudo pip install PyYAML
sudo pip install Cheetah
b、执行项目/frameworks/cocos2d-x/tools/tolua/genbindings.py脚本
c、中间出现一些警告都是正常过程,最后出现Generating lua bindings succeed
4、在lua里面添加方法
-- 设置音效声音大小
function audio.setEffectVolume( soundid,volume )
cc.SimpleAudioEngine:getInstance():setEffectVolume(soundid,volume)
end