wxpython开发实例_基于wxpython开发的简单gui计算器实例

导读热词

本文实例讲述了基于wxpython开发的简单gui计算器。分享给大家供大家参考。具体如下:

# wxCalc1 a simple GUI calculator using wxPython

# created with the Boa Constructor which generates all the GUI components

# all I had to do is add some code for each button click event

# Boa free from: http://boa-constructor.sourceforge.net/

# note that boa-constructor-0.3.1.win32.exe

# still uses wxPythonWIN32-2.4.2.4-Py23.exe

# but is expected to work with wxPython version 2.5 soon

# tested with Python23 vegaseat 26feb2005

from wxPython.wx import *

# some Boa generated global IDs ...

[wxID_WXFRAME1,wxID_WXFRAME1BTN0,wxID_WXFRAME1BTN1,wxID_WXFRAME1BTN2,wxID_WXFRAME1BTN3,wxID_WXFRAME1BTN4,wxID_WXFRAME1BTN5,wxID_WXFRAME1BTN6,wxID_WXFRAME1BTN7,wxID_WXFRAME1BTN8,wxID_WXFRAME1BTN9,wxID_WXFRAME1BTNCLEAR,wxID_WXFRAME1BTNDIV,wxID_WXFRAME1BTNDOT,wxID_WXFRAME1BTNEQUAL,wxID_WXFRAME1BTNMINUS,wxID_WXFRAME1BTNMULTI,wxID_WXFRAME1BTNPLUS,wxID_WXFRAME1EDIT,] = map(lambda _init_ctrls: wxNewId(),range(19))

class wxFrame1(wxFrame):

#startregion,below this marker is Boa generated code do not edit!!!

def _init_ctrls(self,prnt):

# generated method,don't edit

wxFrame.__init__(self,id=wxID_WXFRAME1,name='',parent=prnt,pos=wxPoint(306,270),size=wxSize(266,265),style=wxDEFAULT_FRAME_STYLE,title='Calculator1')

self.SetClientSize(wxSize(258,225))

self.SetBackgroundColour(wxColour(0,128,0))

self.btn1 = wxButton(id=wxID_WXFRAME1BTN1,label='1',name='btn1',parent=self,pos=wxPoint(16,136),size=wxSize(32,32),style=0)

EVT_BUTTON(self.btn1,self.OnBtn1Button)

self.btn2 = wxButton(id=wxID_WXFRAME1BTN2,label='2',name='btn2',pos=wxPoint(64,style=0)

EVT_BUTTON(self.btn2,self.OnBtn2Button)

self.btn3 = wxButton(id=wxID_WXFRAME1BTN3,label='3',name='btn3',pos=wxPoint(112,style=0)

EVT_BUTTON(self.btn3,self.OnBtn3Button)

self.btn4 = wxButton(id=wxID_WXFRAME1BTN4,label='4',name='btn4',96),style=0)

EVT_BUTTON(self.btn4,self.OnBtn4Button)

self.btn5 = wxButton(id=wxID_WXFRAME1BTN5,label='5',name='btn5',style=0)

EVT_BUTTON(self.btn5,self.OnBtn5Button)

self.btn6 = wxButton(id=wxID_WXFRAME1BTN6,label='6',name='btn6',style=0)

EVT_BUTTON(self.btn6,self.OnBtn6Button)

self.btn7 = wxButton(id=wxID_WXFRAME1BTN7,label='7',name='btn7',56),style=0)

EVT_BUTTON(self.btn7,self.OnBtn7Button)

self.btn8 = wxButton(id=wxID_WXFRAME1BTN8,label='8',name='btn8',style=0)

EVT_BUTTON(self.btn8,self.OnBtn8Button)

self.btn9 = wxButton(id=wxID_WXFRAME1BTN9,label='9',name='btn9',style=0)

EVT_BUTTON(self.btn9,self.OnBtn9Button)

self.btn0 = wxButton(id=wxID_WXFRAME1BTN0,label='0',name='btn0',176),style=0)

EVT_BUTTON(self.btn0,self.OnBtn0Button)

self.btnDot = wxButton(id=wxID_WXFRAME1BTNDOT,label='.',name='btnDot',style=0)

EVT_BUTTON(self.btnDot,self.OnBtnDotButton)

self.btnEqual = wxButton(id=wxID_WXFRAME1BTNEQUAL,label='=',name='btnEqual',style=0)

EVT_BUTTON(self.btnEqual,self.OnBtnEqualButton)

self.edit = wxTextCtrl(id=wxID_WXFRAME1EDIT,name='edit',16),size=wxSize(224,24),style=0,value='')

self.btnPlus = wxButton(id=wxID_WXFRAME1BTNPLUS,label='+',name='btnPlus',pos=wxPoint(160,style=0)

EVT_BUTTON(self.btnPlus,self.OnBtnPlusButton)

self.btnMinus = wxButton(id=wxID_WXFRAME1BTNMINUS,label='-',name='btnMinus',style=0)

EVT_BUTTON(self.btnMinus,self.OnBtnMinusButton)

self.btnMulti = wxButton(id=wxID_WXFRAME1BTNMULTI,label='*',name='btnMulti',style=0)

EVT_BUTTON(self.btnMulti,self.OnBtnMultiButton)

self.btnDiv = wxButton(id=wxID_WXFRAME1BTNDIV,label='/',name='btnDiv',style=0)

EVT_BUTTON(self.btnDiv,self.OnBtnDivButton)

self.btnClear = wxButton(id=wxID_WXFRAME1BTNCLEAR,label='C',name='btnClear',pos=wxPoint(208,style=0)

self.btnClear.SetToolTipString('btnClear')

EVT_BUTTON(self.btnClear,self.OnBtnClearButton)

def __init__(self,parent):

self._init_ctrls(parent)

#endregion,above this marker is Boa generated code,do not edit!!!

# now respond to all the button click events ...

def OnBtn0Button(self,event):

val = '0'

# get existing edit Box text

txt = self.edit.GetValue()

# append text

txt = txt + val

# update edit Box text

self.edit.SetValue(txt)

def OnBtn1Button(self,event):

val = '1'

txt = self.edit.GetValue()

txt = txt + val

self.edit.SetValue(txt)

def OnBtn2Button(self,event):

val = '2'

txt = self.edit.GetValue()

txt = txt + val

self.edit.SetValue(txt)

def OnBtn3Button(self,event):

val = '3'

txt = self.edit.GetValue()

txt = txt + val

self.edit.SetValue(txt)

def OnBtn4Button(self,event):

val = '4'

txt = self.edit.GetValue()

txt = txt + val

self.edit.SetValue(txt)

def OnBtn5Button(self,event):

val = '5'

txt = self.edit.GetValue()

txt = txt + val

self.edit.SetValue(txt)

def OnBtn6Button(self,event):

val = '6'

txt = self.edit.GetValue()

txt = txt + val

self.edit.SetValue(txt)

def OnBtn7Button(self,event):

val = '7'

txt = self.edit.GetValue()

txt = txt + val

self.edit.SetValue(txt)

def OnBtn8Button(self,event):

val = '8'

txt = self.edit.GetValue()

txt = txt + val

self.edit.SetValue(txt)

def OnBtn9Button(self,event):

val = '9'

txt = self.edit.GetValue()

txt = txt + val

self.edit.SetValue(txt)

def OnBtnDotButton(self,event):

val = '.'

txt = self.edit.GetValue()

txt = txt + val

self.edit.SetValue(txt)

def OnBtnEqualButton(self,event):

txt = self.edit.GetValue()

# needs to contain a float so eg. 3/5 is 3/5.0

# otherwise division 3/5 would result in zero

if '/' in txt:

if '.' not in txt:

txt = txt + '.0'

# now evaluate the math string

txt = repr(eval(txt))

# and show result in edit Box

self.edit.SetValue(txt)

def OnBtnPlusButton(self,event):

val = '+'

txt = self.edit.GetValue()

txt = txt + val

self.edit.SetValue(txt)

def OnBtnMinusButton(self,event):

val = '-'

txt = self.edit.GetValue()

txt = txt + val

self.edit.SetValue(txt)

def OnBtnMultiButton(self,event):

val = '*'

txt = self.edit.GetValue()

txt = txt + val

self.edit.SetValue(txt)

def OnBtnDivButton(self,event):

val = '/'

txt = self.edit.GetValue()

txt = txt + val

self.edit.SetValue(txt)

def OnBtnClearButton(self,event):

self.edit.SetValue('')

# -------------------- end of class wxFrame1 ----------------------

def create(parent):

return wxFrame1(parent)

class BoaApp(wxApp):

def OnInit(self):

wxInitAllImageHandlers()

self.main = create(None)

self.main.Show()

self.SetTopWindow(self.main)

return True

def main():

application = BoaApp(0)

application.MainLoop()

if __name__ == '__main__':

main()

希望本文所述对大家的Python程序设计有所帮助。

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