用c语言写socket,在windows下用C语言写socket通讯实例

#include // Need to link with Ws2_32.lib

#pragma comment (lib, "Ws2_32.lib")

// #pragma comment (lib, "Mswsock.lib")

#define DEFAULT_BUFLEN 512

#define DEFAULT_PORT "27015"

int __cdecl main(void)

{

WSADATA wsaData;

int iResult;

SOCKET ListenSocket = INVALID_SOCKET;

SOCKET ClientSocket = INVALID_SOCKET;

struct addrinfo *result = NULL;

struct addrinfo hints;

int iSendResult;

char recvbuf[DEFAULT_BUFLEN];

int recvbuflen = DEFAULT_BUFLEN;

printf("from server:\n");

// Initialize Winsock

iResult = WSAStartup(MAKEWORD(2,2), &wsaData);

if (iResult != 0) {

printf("WSAStartup failed with error: %d\n", iResult);

return 1;

}

ZeroMemory(&hints, sizeof(hints));

hints.ai_family = AF_INET;

hints.ai_socktype = SOCK_STREAM;

hints.ai_protocol = IPPROTO_TCP;

hints.ai_flags = AI_PASSIVE;

// Resolve the server address and port

iResult = getaddrinfo(NULL, DEFAULT_PORT, &hints, &result);

if ( iResult != 0 ) {

printf("getaddrinfo failed with error: %d\n", iResult);

WSACleanup();

return 1;

}

// Create a SOCKET for connecting to server

ListenSocket = socket(result->ai_family, result->ai_socktype, result->ai_protocol);

if (ListenSocket == INVALID_SOCKET) {

printf("socket failed with error: %ld\n", WSAGetLastError());

freeaddrinfo(result);

WSACleanup();

return 1;

}

// Setup the TCP listening socket

iResult = bind( ListenSocket, result->ai_addr, (int)result->ai_addrlen);

if (iResult == SOCKET_ERROR) {

printf("bind failed with error: %d\n", WSAGetLastError());

freeaddrinfo(result);

closesocket(ListenSocket);

WSACleanup();

return 1;

}

freeaddrinfo(result);

iResult = listen(ListenSocket, SOMAXCONN);

if (iResult == SOCKET_ERROR) {

printf("listen failed with error: %d\n", WSAGetLastError());

closesocket(ListenSocket);

WSACleanup();

return 1;

}

// Accept a client socket

ClientSocket = accept(ListenSocket, NULL, NULL);

if (ClientSocket == INVALID_SOCKET) {

printf("accept failed with error: %d\n", WSAGetLastError());

closesocket(ListenSocket);

WSACleanup();

return 1;

}

// No longer need server socket

closesocket(ListenSocket);

// Receive until the peer shuts down the connection

do {

iResult = recv(ClientSocket, recvbuf, recvbuflen, 0);

if (iResult > 0) {

printf("Bytes received: %d\n", iResult);

// Echo the buffer back to the sender

iSendResult = send( ClientSocket, recvbuf, iResult, 0 );

if (iSendResult == SOCKET_ERROR) {

printf("send failed with error: %d\n", WSAGetLastError());

closesocket(ClientSocket);

WSACleanup();

return 1;

}

printf("Bytes sent: %d\n", iSendResult);

}

else if (iResult == 0)

printf("Connection closing...\n");

else {

printf("recv failed with error: %d\n", WSAGetLastError());

closesocket(ClientSocket);

WSACleanup();

return 1;

}

} while (iResult > 0);

// shutdown the connection since we're done

iResult = shutdown(ClientSocket, SD_SEND);

if (iResult == SOCKET_ERROR) {

printf("shutdown failed with error: %d\n", WSAGetLastError());

closesocket(ClientSocket);

WSACleanup();

return 1;

}

// cleanup

closesocket(ClientSocket);

WSACleanup();

return 0;

}

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