FVector ATest::lonlatToMercator(float lon, float lat)
{
FVector mect3;
float x=lon*20037508.3427894/180;
float y=log(tan(90+lat)*PI/360)/(PI/180);
y = y *20037508.34/180;
mect3.X=x;
mect3.Y=y;
mect3.Z=8000.0;
return mect3;
}
FVector ATest::moveCenter(FVector ori)
{
return FVector( (ori.X-12957190.0)*75,(-24447256.0-ori.Y)/1.6,ori.Z);
}