起因:
unity无法直接使用webp格式文件,需要用到第三方插件:
private unsafe List<(Texture2D, int)> LoadAnimation(byte[] bytes)
{
List<(Texture2D, int)> ret = new List<(Texture2D, int)>();
WebPAnimDecoderOptions option = new WebPAnimDecoderOptions
{
use_threads = 1,
color_mode = WEBP_CSP_MODE.MODE_RGBA,
};
option.padding[5] = 1;
NativeLibwebpdemux.WebPAnimDecoderOptionsInit(&option);
fixed (byte* p = bytes)
{
WebPData webpdata = new WebPData
{
bytes = p,
size = new UIntPtr((uint)bytes.Length)
};
WebPAnimDecoder* dec = NativeLibwebpdemux.WebPAnimDecoderNew(&webpdata, &option);
//dec->config_.options.flip = 1;
WebPAnimInfo anim_info = new WebPAnimInfo();
NativeLibwebpdemux.WebPAnimDecoderGetInfo(dec, &anim_info);
Debug.LogWarning($"{anim_info.frame_count} {anim_info.canvas_width}/{anim_info.canvas_height}");
uint size = anim_info.canvas_width * 4 * anim_info.canvas_height;
int timestamp = 0;
IntPtr pp = new IntPtr();
byte** unmanagedPointer = (byte**)&pp;
for (int i = 0; i < anim_info.frame_count; ++i)
{
int result = NativeLibwebpdemux.WebPAnimDecoderGetNext(dec, unmanagedPointer, ×tamp);
Assert.AreEqual(1, result);
int lWidth = (int)anim_info.canvas_width;
int lHeight = (int)anim_info.canvas_height;
bool lMipmaps = false;
bool lLinear = false;
Texture2D texture = Texture2DExt.CreateWebpTexture2D(lWidth, lHeight, lMipmaps, lLinear);
texture.LoadRawTextureData(pp, (int)size);
{// Flip updown.
// ref: https://github.com/netpyoung/unity.webp/issues/25
// ref: https://github.com/netpyoung/unity.webp/issues/21
// ref: https://github.com/webmproject/libwebp/blob/master/src/demux/anim_decode.c#L309
Color[] pixels = texture.GetPixels();
Color[] pixelsFlipped = new Color[pixels.Length];
for (int y = 0; y < anim_info.canvas_height; y++)
{
Array.Copy(pixels, y * anim_info.canvas_width, pixelsFlipped, (anim_info.canvas_height - y - 1) * anim_info.canvas_width, anim_info.canvas_width);
}
texture.SetPixels(pixelsFlipped);
}
texture.Apply();
ret.Add((texture, timestamp));
}
NativeLibwebpdemux.WebPAnimDecoderReset(dec);
NativeLibwebpdemux.WebPAnimDecoderDelete(dec);
}
return ret;
}
打包exe后,试了很多电脑,都没问题。但是在一台新电脑上却出现了bug
NativeLibwebpdemux.WebPAnimDecoderOptionsInit(&option);
这里报错
问题描述:
一开始,怀疑是下载过程出了问题,后来发现,下载的bytes[]写入本地后,webp可以正常打开。
所以排除是网络问题。
然后使用repoter真机看log发现:
然后在公司非开发人员的电脑上测试发现也是正常的,就卡在这里好久。
结果:
后来经过和同事们讨论,发现使用的插件是c++写的,那么就很可能是缺少c++环境导致的。
确实,我们开发人员在安装vs的时候,会自动安装。新电脑应该是没有配置这种环境。
果然,在安装vs c++ 2015环境后,就可以正常使用了。